Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-3146 · recording

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Online 185.185.56.59:28015 checked 10m ago

biweekly wipes moddedcarbonpvehardcore
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.4falling
−3 players on the day
7-day average
4
peak 11
Rank
#3,146
top 14%
Last wipe
13d ago
biweekly schedule
Next wipe
16h
Thu 29 Oct, 16:29 UTC
Seismic record · station XX-3146 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.4falling−3 players
Sharpest hour
−8into Wed 19:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 16:29 UTC, in 16h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS EU · no group limit · 1x · biweekly · 2 on average
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RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] groups of 50+ · biweekly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs a procedural map of size 4,500, produced by the game. Its map carries the name Custom Map.

Which settings and rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP gives no gather rate. Groups hold up to 8 players, which is the default for the game. hardcore is the game mode, Facepunch's most punishing mode. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

1 of the 50 slots on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 11. The last 48 hours show their highest activity at 18:00 UTC, averaging 10 players.

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?

On player hours for the past week, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sits at #3,146, which puts it inside the top 14% of every ranked server.

Server facts

How reliably does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP stay online?

Right now, you can reach HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Going by the uptime figure it reports, it restarted about 18 hours ago. 24 of 24 hours in the last 1 full day were up time, 100% of the total. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold a steady tick rate?

Across the last 48 hours it averaged 206 server fps, with a floor of 123. At its highest, it carried 119,297 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,100 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run from?

Nothing about a region comes from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.185.56.59:28015.

Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?

Rust network protocol 2635 and build 168909 on Linux is what HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and on which days?

An estimate from biweekly: 14 days after its last wipe gives HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe. The date of its next wipe is Thursday 29 October at 16:29 UTC. It has run its current world for 13 days 7 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

The game's server browser reads the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear?

You will find HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

What steps get you onto HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

You can connect by pressing F1 in Rust and typing client.connect 185.185.56.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.