Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station UK-1599 · recording

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 13m ago

biweekly wipes moddedcarbonpvehardcore
Connect
Players now
3/ 25
12% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
4
peak 14
Rank
#1,599
top 7%
Last wipe
5d ago
biweekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station UK-1599 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 25 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−4into Wed 19:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
13.7 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 7

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 8d 13hSat 7 Nov, 09:08 UTC
  3. 22d 13hSat 21 Nov, 09:08 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 36d 13hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago M1.1rising 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago M0.8rising 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago M0.9rising 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago M1.0rising 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Primal Earth PvE | Hardcore Progression | Rock to AK?

Generated by the game, the map on Primal Earth PvE | Hardcore Progression | Rock to AK is procedural, size 3,500 with seed 538134383. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Primal Earth PvE | Hardcore Progression | Rock to AK?

You will find no gather rate in the name of Primal Earth PvE | Hardcore Progression | Rock to AK. At the game's default, groups can have up to 8 players. In hardcore mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Primal Earth PvE | Hardcore Progression | Rock to AK?

3 of the 25 slots on Primal Earth PvE | Hardcore Progression | Rock to AK are filled right now. Across seven days this server recorded an average of 4 players and a peak of 14. The last 48 hours show their highest activity at 17:00 UTC, averaging 7 players.

How does Primal Earth PvE | Hardcore Progression | Rock to AK rank against other Rust servers?

On player hours for the past week, Primal Earth PvE | Hardcore Progression | Rock to AK sits at #1,599, which puts it inside the top 7% of every ranked server.

Operator and location

How reliably does Primal Earth PvE | Hardcore Progression | Rock to AK stay online?

As recorded now, Primal Earth PvE | Hardcore Progression | Rock to AK is running. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Primal Earth PvE | Hardcore Progression | Rock to AK perform under load?

Across the last 48 hours it averaged 54 server fps, with a floor of 47. Buildings, deployables and all the rest of the world's entities brought it to a high of 86,911. It reached a ceiling of 3,444 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Primal Earth PvE | Hardcore Progression | Rock to AK hosted?

No region is published by Primal Earth PvE | Hardcore Progression | Rock to AK, whose region code is uk1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 194.69.160.15:28103 is the address it uses.

Which Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK running?

On Linux, Primal Earth PvE | Hardcore Progression | Rock to AK runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Primal Earth PvE | Hardcore Progression | Rock to AK?

The recent wipes averaged a busiest count of 10 players. The peak on the most recent wipe came 31 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

How often does Primal Earth PvE | Hardcore Progression | Rock to AK wipe, and on which days?

The prediction follows its tag, because too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 5 days 10 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Primal Earth PvE | Hardcore Progression | Rock to AK mean?

These are the tags Primal Earth PvE | Hardcore Progression | Rock to AK publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $ruk1 (Region code): The region code for this server is uk1; ^b (Biweekly): It wipes once a fortnight; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Primal Earth PvE | Hardcore Progression | Rock to AK appear?

These Rust Server Trends lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Join the server

How do you connect to Primal Earth PvE | Hardcore Progression | Rock to AK?

Enter client.connect 194.69.160.15:28103 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$ruk1
Region code The region code for this server is uk1.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.