Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station EU-8848 · recording

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

Online EU 185.180.2.45:28669 checked 8m ago

moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,848
top 40% · #2169 in EU
Last wipe
9h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-8848 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304004:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 18:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
27.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 18:19 UTC9h ago – – – – running 0
Thu 1 Oct, 16:28 UTC27d ago M0.3rising 2 halved by day 1 27.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
98/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
8/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
3/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
7/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
7/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Generated by the game, the map on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is procedural, size 4,500 with seed 77541377. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The name of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

At this moment, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE records 0 players across 30 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE rank against other Rust servers?

The last seven days of player hours place RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE at #8,848, in the top 40% of all ranked servers and #2,169 in Europe.

Server facts

How reliably does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE stay online?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 131, or 78% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE hold a steady tick rate?

The 48-hour average is 20 server fps; 20 is the lowest observed. At its highest, it carried 73,629 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,421 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE hosted?

The EU tag is how RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.180.2.45:28669.

What build of Rust does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE use?

Rust network protocol 2635 and build 167398 on Linux is what RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE run its wipes?

Too few wipes of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 hours is how long the current world has been running.

Server tags

What do the server tags on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE mean?

Tags published by RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE appear?

These Rust Server Trends lists include RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

To join, enter client.connect 185.180.2.45:28669 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players 30 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.