Station EU-9854 · recording
CZ/EU PVE 4 fun
Online EU 185.180.2.43:28189 checked 9m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,854
- top 44% · #2245 in EU
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:46 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 28 Sep, 16:35 UTC30d ago | M0.0■steady | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on CZ/EU PVE 4 fun?
Generated by the game, the map on CZ/EU PVE 4 fun is procedural, size 2,500 with seed 1526409129. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on CZ/EU PVE 4 fun?
You will find no gather rate in the name of CZ/EU PVE 4 fun. The group limit is 8 players, the game's default. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on CZ/EU PVE 4 fun right now?
0 of the 30 slots on CZ/EU PVE 4 fun are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does CZ/EU PVE 4 fun rank against other Rust servers?
The last seven days of player hours place CZ/EU PVE 4 fun at #9,854, in the top 44% of all ranked servers and #2,245 in Europe.
Server details
How reliably does CZ/EU PVE 4 fun stay online?
Right now, you can reach CZ/EU PVE 4 fun. Its reported uptime points to a restart about 5 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does CZ/EU PVE 4 fun perform under load?
The 48-hour average is 20 server fps; 20 is the lowest observed. At its highest, it carried 33,914 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,702 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is CZ/EU PVE 4 fun hosted?
In Europe CZ/EU PVE 4 fun lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.180.2.43:28189 is the address it uses.
What build of Rust does CZ/EU PVE 4 fun use?
On Linux, CZ/EU PVE 4 fun runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on CZ/EU PVE 4 fun?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does CZ/EU PVE 4 fun run its wipes?
The rhythm of CZ/EU PVE 4 fun cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 15 hours.
Lists and tags
What do the server tags on CZ/EU PVE 4 fun mean?
The game's server browser reads the tags CZ/EU PVE 4 fun publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CZ/EU PVE 4 fun appear?
You will find CZ/EU PVE 4 fun on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto CZ/EU PVE 4 fun?
To join, enter client.connect 185.180.2.43:28189 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.