Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station XX-13302 · no signal

EU/CZ StrongWolves.eu - TEST

Offline 185.180.2.29:28937 checked 20d ago

moddedoxidepve
Connect
Players now
2/ 30
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,302
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13302 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 16:45 UTC23d ago M0.0rising 2 – running 1
Thu 1 Oct, 10:07 UTC27d ago M0.0rising 1 – – 4.3 days 0
Thu 24 Sep, 16:14 UTC34d ago M0.0steady 1 halved by day 1 6.7 days 1
Sun 20 Sep, 16:06 UTC38d ago M0.0falling 0 – 4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average
251/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
32/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
24/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
32/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
16/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EU/CZ StrongWolves.eu - TEST?

Generated by the game, the map on EU/CZ StrongWolves.eu - TEST is procedural, size 4,500 with seed 114627276. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on EU/CZ StrongWolves.eu - TEST?

You will find no gather rate in the name of EU/CZ StrongWolves.eu - TEST. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on EU/CZ StrongWolves.eu - TEST?

No players are recorded on EU/CZ StrongWolves.eu - TEST at this moment; it is offline, and the last sighting was 20 days 11 hours ago.

How does EU/CZ StrongWolves.eu - TEST rank against other Rust servers?

Over the last seven days, EU/CZ StrongWolves.eu - TEST recorded enough player hours to reach #13,302 worldwide, placing it in the top 60% of all ranked servers.

Operator and location

How reliably does EU/CZ StrongWolves.eu - TEST stay online?

As recorded now, EU/CZ StrongWolves.eu - TEST is not reachable, the last contact having been 20 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is EU/CZ StrongWolves.eu - TEST hosted?

The name of EU/CZ StrongWolves.eu - TEST points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.180.2.29:28937.

What build of Rust does EU/CZ StrongWolves.eu - TEST use?

Rust network protocol 2634 and build 167231 on Linux is what EU/CZ StrongWolves.eu - TEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on EU/CZ StrongWolves.eu - TEST?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does EU/CZ StrongWolves.eu - TEST run its wipes?

There is no next wipe to predict at EU/CZ StrongWolves.eu - TEST, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 4 hours.

Lists and tags

What do the server tags on EU/CZ StrongWolves.eu - TEST mean?

Tags published by EU/CZ StrongWolves.eu - TEST and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EU/CZ StrongWolves.eu - TEST appear?

You will find EU/CZ StrongWolves.eu - TEST on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto EU/CZ StrongWolves.eu - TEST?

You can connect by pressing F1 in Rust and typing client.connect 185.180.2.29:28937 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players Slots: 30.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.