Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,650 Active2,906 Wipes · 3 h67 48 h

Station XX-14437 · no signal

abdollah head

Offline 185.146.136.107:28015 checked 42d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,437
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14437 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
16/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average
0/ 25
29/ 999
97/ 999
66/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average
364/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on abdollah head?

The map on abdollah head is procedural, produced by the game.

Which settings and rules apply on abdollah head?

You will find no gather rate in the name of abdollah head. At the game's default, groups can have up to 8 players. It plays in build & creative mode, sandbox construction without gathering. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on abdollah head right now?

abdollah head is not responding at this moment and is offline, last seen 42 days 10 hours ago.

How does abdollah head rank against other Rust servers?

Over the last seven days, abdollah head recorded enough player hours to reach #14,437 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does abdollah head stay online?

No contact with abdollah head right now, and the last recorded contact was 42 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does abdollah head run from?

No region is published by abdollah head. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.146.136.107:28015.

What build of Rust does abdollah head use?

abdollah head is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does abdollah head wipe, and on which days?

Too few wipes of abdollah head are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 43 days 9 hours.

Tags

What do the server tags on abdollah head mean?

Tags published by abdollah head and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^r (Roleplay): This is a roleplay server; ^k (Build server): You can design and practise bases. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does abdollah head appear?

The Rust Server Trends lists that take in abdollah head are: Rust build and creative servers, live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Roleplay ^r and Build server ^k; Group limit: 5 or more.

How to join

How do you connect to abdollah head?

Enter client.connect 185.146.136.107:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^r,^k,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^r
Roleplay This is a roleplay server.
^k
Build server You can design and practise bases.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.