Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players80,135 Active3,731 Wipes · 3 h265 48 h

Station NA-11938 · recording

Rust Zombies PvE | Monument PvP | 2x

Online NA 184.18.254.19:28015 checked 10m ago

2x monthly wipes moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,938
top 54% · #1359 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-11938 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 5 on average
4/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
1/ 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average
5/ 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
1/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
2/ 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Zombies PvE | Monument PvP | 2x?

Rust Zombies PvE | Monument PvP | 2x runs a procedural map of size 6,000 with seed 1264255864, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Zombies PvE | Monument PvP | 2x?

Going by its name, Rust Zombies PvE | Monument PvP | 2x runs 2x gather. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust Zombies PvE | Monument PvP | 2x?

At this moment, Rust Zombies PvE | Monument PvP | 2x records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does Rust Zombies PvE | Monument PvP | 2x rank against other Rust servers?

The last seven days of player hours place Rust Zombies PvE | Monument PvP | 2x at #11,938, in the top 54% of all ranked servers and #1,359 in North America.

Server facts

How reliably does Rust Zombies PvE | Monument PvP | 2x stay online?

Rust Zombies PvE | Monument PvP | 2x is up at the moment. The uptime it reports puts its last restart about 3 hours ago. It was up 85% of the time across the last 7 full days: 142 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.

How well does Rust Zombies PvE | Monument PvP | 2x perform under load?

Its average server fps over the last 48 hours was 51, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 214,600. Memory use peaked at 5,029 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Zombies PvE | Monument PvP | 2x hosted?

The NA tag is how Rust Zombies PvE | Monument PvP | 2x lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 184.18.254.19:28015.

What build of Rust does Rust Zombies PvE | Monument PvP | 2x use?

On Windows, Rust Zombies PvE | Monument PvP | 2x runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Zombies PvE | Monument PvP | 2x?

2 players, on average, was the busiest crowd at its recent wipes. 6 hours after the latest wipe, the crowd peaked.

On what timetable does Rust Zombies PvE | Monument PvP | 2x run its wipes?

At the force wipe each month Rust Zombies PvE | Monument PvP | 2x wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 20 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Rust Zombies PvE | Monument PvP | 2x mean?

The game's server browser reads the tags Rust Zombies PvE | Monument PvP | 2x publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Zombies PvE | Monument PvP | 2x appear?

You will find Rust Zombies PvE | Monument PvP | 2x on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

How do you connect to Rust Zombies PvE | Monument PvP | 2x?

You can connect by pressing F1 in Rust and typing client.connect 184.18.254.19:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.