Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h83 48 h

Station EA-15392 · no signal

测试

Offline EA 183.221.149.37:28015 checked 40d ago

biweekly wipes vanilla
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,392
#477 in EA
Last wipe
40d ago
biweekly schedule
Next wipe
1d 2h
Thu 29 Oct, 21:31 UTC
Seismic record · station EA-15392 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Next wipe Thursday 29 October, 21:31 UTC, in 1d 2h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 69 on average
39/ 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 42 on average
44/ 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 28 on average
18/ 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average
1/ 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average
2/ 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 测试?

A procedural map runs on 测试, generated by the game.

Which settings and rules apply on 测试?

No gather rate appears in the name of 测试. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on 测试?

测试 is not responding at this moment and is offline, last seen 40 days 3 hours ago.

How does 测试 rank against other Rust servers?

测试 is #477 in Asia and #15,392 worldwide on the past week's player hours, within the top – of ranked servers.

Server details

How reliably does 测试 stay online?

As recorded now, 测试 is not reachable, the last contact having been 40 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Which region does 测试 run from?

With its EA tag, 测试 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 183.221.149.37:28015.

What build of Rust does 测试 use?

Rust network protocol 2633 and build 164530 on Windows is what 测试 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does 测试 wipe, and on which days?

From biweekly: 14 days after its last wipe the next wipe of 测试 is estimated. Thursday 29 October at 21:31 UTC is when its next wipe is due. It has run its current world for 40 days 21 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on 测试 mean?

Tags published by 测试 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 测试 appear?

The Rust Server Trends lists that take in 测试 are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto 测试?

To join, enter client.connect 183.221.149.37:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.