Station OC-3266 · recording
[AU/NZ] Rusthaven - 2x Biweekly
Online OC 180.181.211.249:28015 checked 9m ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,266
- top 15% · #89 in OC
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- −1into Wed 05:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 0%else halves by day 2.5
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 23hFri 13 Nov, 02:20 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 23hFri 11 Dec, 02:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 02:20 UTC13d ago | M0.9▲rising | 8 | – | running | 0 | |
| Thu 1 Oct, 18:06 UTC FW27d ago | M1.1▲rising | 12 | halved by day 3 | 14.3 days | 0 | |
| Fri 18 Sep, 02:07 UTC41d ago | M0.8▲rising | 6 | halved by day 2 | 13.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [AU/NZ] Rusthaven - 2x Biweekly?
The procedural map on [AU/NZ] Rusthaven - 2x Biweekly is size 3,700 with seed 55097021, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Next Wipe: In 23 Hours.
Which settings and rules apply on [AU/NZ] Rusthaven - 2x Biweekly?
Going by its name, [AU/NZ] Rusthaven - 2x Biweekly runs 2x gather. Up to 20 players can be in a group. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [AU/NZ] Rusthaven - 2x Biweekly?
At this moment, [AU/NZ] Rusthaven - 2x Biweekly records 0 players across 125 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The last 48 hours show their highest activity at 09:00 UTC, averaging 2 players.
How does [AU/NZ] Rusthaven - 2x Biweekly rank against other Rust servers?
[AU/NZ] Rusthaven - 2x Biweekly is #89 in Oceania and #3,266 worldwide on the past week's player hours, within the top 15% of ranked servers.
Server details
How reliably does [AU/NZ] Rusthaven - 2x Biweekly stay online?
As recorded now, [AU/NZ] Rusthaven - 2x Biweekly is running. The uptime it reports puts its last restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [AU/NZ] Rusthaven - 2x Biweekly hold a steady tick rate?
Its average server fps over the last 48 hours was 143, and it never dropped below 97. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,763. Its highest memory use was 2,777 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [AU/NZ] Rusthaven - 2x Biweekly hosted?
With its OC tag, [AU/NZ] Rusthaven - 2x Biweekly lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 180.181.211.249:28015 is the address it uses.
Which Rust version is [AU/NZ] Rusthaven - 2x Biweekly running?
[AU/NZ] Rusthaven - 2x Biweekly is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [AU/NZ] Rusthaven - 2x Biweekly?
9 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 7 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 it fell below half in the wipes where it didn't hold.
On what timetable does [AU/NZ] Rusthaven - 2x Biweekly run its wipes?
every 4 weeks on Friday at 02:20 UTC is how [AU/NZ] Rusthaven - 2x Biweekly wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on [AU/NZ] Rusthaven - 2x Biweekly mean?
Tags published by [AU/NZ] Rusthaven - 2x Biweekly and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp125 (Max players): 125 slots are available; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU/NZ] Rusthaven - 2x Biweekly appear?
The Rust Server Trends lists that take in [AU/NZ] Rusthaven - 2x Biweekly are: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Join the server
How do you connect to [AU/NZ] Rusthaven - 2x Biweekly?
Enter client.connect 180.181.211.249:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rusthaven.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.