Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players69,961 Active3,675 Wipes · 3 h123 48 h

Station EU-4998 · no signal

Brutal PvE II

Offline EU 178.63.43.239:7003 checked 1d ago

biweekly wipes moddedcarbonpvepremium
Connect
Players now
0/ 25
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,998
top 23% · #1700 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
20h
Thu 29 Oct, 17:58 UTC
Seismic record · station EU-4998 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 25 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0023:0000:0002:0003:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0023:0000:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:58 UTC, in 20h. Its biweekly schedule tag · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. 20hThu 29 Oct, 17:58 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 17:58 UTC
  4. 28d 20hThu 26 Nov, 17:58 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago M0.3rising 2 – running 0
Thu 1 Oct, 17:59 UTC FW27d ago M0.5rising 3 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
261/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
37/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
24/ 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average
36/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
47/ 60
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Brutal PvE II?

Brutal PvE II runs a procedural map of size 4,500 with seed 15102026, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Brutal PvE II?

No gather rate appears in the name of Brutal PvE II. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Brutal PvE II?

Brutal PvE II is not responding at this moment and is offline, last seen 41 hours ago. Across seven days this server recorded an average of 0 players and a peak of 3.

How does Brutal PvE II rank against other Rust servers?

The last seven days of player hours place Brutal PvE II at #4,998, in the top 23% of all ranked servers and #1,700 in Europe.

Server facts

How reliably does Brutal PvE II stay online?

As recorded now, Brutal PvE II is not reachable, the last contact having been 41 hours ago. The uptime it reports puts its last restart about 23 hours ago. 149 of 168 hours in the last 7 full days were up time, 89% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Does Brutal PvE II hold a steady tick rate?

Its average server fps over the last 48 hours was 114, and it never dropped below 108. Buildings, deployables and all the rest of the world's entities brought it to a high of 126,959. It reached a ceiling of 4,497 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Brutal PvE II hosted?

With its EU tag, Brutal PvE II lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 178.63.43.239:7003.

Which Rust version is Brutal PvE II running?

On Linux, Brutal PvE II runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Brutal PvE II?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 9 in the wipes where it didn't hold.

How often does Brutal PvE II wipe, and on which days?

Its schedule cannot be confirmed, as too few of Brutal PvE II's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 17:58 UTC. It has run its current world for 13 days 3 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Brutal PvE II mean?

Tags published by Brutal PvE II and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^q (Premium): Rust's premium status is required to join; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Brutal PvE II appear?

The Rust Server Trends lists that take in Brutal PvE II are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Brutal PvE II?

To join, enter client.connect 178.63.43.239:7003 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.
^q
Premium Rust's premium status is required to join.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.