Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players62,389 Active3,280 Wipes · 3 h180 48 h

Station SA-14450 · no signal

[BR] ThePirateStaging

Offline SA 177.130.250.220:28019 checked 30d ago

monthly wipes vanillapve
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,450
top 60% · #198 in SA
Last wipe
30d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-14450 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 60% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 21:24 UTC30d ago M0.0rising 2 – running 1
Sun 27 Sep, 19:04 UTC32d ago M0.0rising 1 – 2.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 5 on average
6/ 100
[BR] CZSBRASIL RUST PVE SA · groups of 8+ · monthly · 4 on average
8/ 50
Red Raisin PvE SA · groups of 8+ · biweekly · 8 on average
13/ 30
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average
6/ 50
[BR] X-Sentinela PVE Mensal SA · quad · monthly · 3 on average
2/ 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 2 on average
5/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [BR] ThePirateStaging?

Generated by the game, the map on [BR] ThePirateStaging is procedural, size 4,500 with seed 97823186. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [BR] ThePirateStaging?

The name of [BR] ThePirateStaging gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [BR] ThePirateStaging right now?

A reading taken now finds [BR] ThePirateStaging offline; the most recent activity was 30 days 1 hours ago.

How does [BR] ThePirateStaging rank against other Rust servers?

For player hours across the last seven days, [BR] ThePirateStaging takes #14,450 overall and #198 in South America, inside the top 60% of all ranked servers.

Operator and location

How reliably does [BR] ThePirateStaging stay online?

[BR] ThePirateStaging is down at the moment; the last recorded contact was 30 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Which region does [BR] ThePirateStaging run from?

With its SA tag, [BR] ThePirateStaging lists itself in South America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 177.130.250.220:28019.

What build of Rust does [BR] ThePirateStaging use?

On Linux, [BR] ThePirateStaging runs Rust network protocol 2634 and build 166257. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [BR] ThePirateStaging?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does [BR] ThePirateStaging wipe, and on which days?

Once a month [BR] ThePirateStaging wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 30 days 2 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [BR] ThePirateStaging mean?

Tags published by [BR] ThePirateStaging and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; SA (South America): The server browser files it under South America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [BR] ThePirateStaging appear?

You will find [BR] ThePirateStaging on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto [BR] ThePirateStaging?

To join, enter client.connect 177.130.250.220:28019 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,^m,^v,SA,^p,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166257
Build The game build is 166257.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.