Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players36,576 Active2,894 Wipes · 3 h59 48 h

Station XX-13274 · no signal

[PVE] 3x Vanilla-ish | Raidable Bases

Offline 176.6.93.212:28015 checked 37d ago

3x moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,274
no region published
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13274 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 56 on average
32/ 100
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events EU · groups of 20+ · 3x · biweekly · 31 on average
16/ 100
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 EA · groups of 8+ · 3x · monthly · 16 on average
11/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 9 on average
3/ 100
[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| EU · groups of 12+ · 3x · monthly · 8 on average
3/ 50
Distorted - PVE 3X - Events and Raidable Bases - Biweekly EA · groups of 8+ · 3x · biweekly · 7 on average
2/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PVE] 3x Vanilla-ish | Raidable Bases?

[PVE] 3x Vanilla-ish | Raidable Bases uses a procedural map, which the game generates.

Which settings and rules apply on [PVE] 3x Vanilla-ish | Raidable Bases?

3x gather is what [PVE] 3x Vanilla-ish | Raidable Bases runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [PVE] 3x Vanilla-ish | Raidable Bases?

[PVE] 3x Vanilla-ish | Raidable Bases is not responding at this moment and is offline, last seen 37 days 7 hours ago.

How does [PVE] 3x Vanilla-ish | Raidable Bases rank against other Rust servers?

On player hours for the past week, [PVE] 3x Vanilla-ish | Raidable Bases sits at #13,274, which puts it inside the top – of every ranked server.

Server facts

How reliably does [PVE] 3x Vanilla-ish | Raidable Bases stay online?

No contact with [PVE] 3x Vanilla-ish | Raidable Bases right now, and the last recorded contact was 37 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Where in the world is [PVE] 3x Vanilla-ish | Raidable Bases hosted?

No region is published by [PVE] 3x Vanilla-ish | Raidable Bases. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 176.6.93.212:28015.

What build of Rust does [PVE] 3x Vanilla-ish | Raidable Bases use?

Rust network protocol 2633 and build 164530 on Linux is what [PVE] 3x Vanilla-ish | Raidable Bases runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does [PVE] 3x Vanilla-ish | Raidable Bases wipe, and on which days?

On record so far are too few of [PVE] 3x Vanilla-ish | Raidable Bases's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 37 days 10 hours.

Lists and tags

What do the server tags on [PVE] 3x Vanilla-ish | Raidable Bases mean?

These are the tags [PVE] 3x Vanilla-ish | Raidable Bases publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [PVE] 3x Vanilla-ish | Raidable Bases appear?

These Rust Server Trends lists include [PVE] 3x Vanilla-ish | Raidable Bases: 3x Rust servers, by live population, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Connecting

What steps get you onto [PVE] 3x Vanilla-ish | Raidable Bases?

To join, enter client.connect 176.6.93.212:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.