Station XX-12139 · recording
Creative / Build
Online 174.107.6.66:28015 checked 11m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,139
- top 54%
- Last wipe
- 2h ago
- no schedule published
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Thu 14:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 21hThu 12 Nov, 13:39 UTC
- 20d 21hThu 19 Nov, 13:39 UTC
- 27d 21hThu 26 Nov, 13:39 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 21hThu 10 Dec, 13:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 13:39 UTC2h ago | – | – | – | – | running | 0 |
| Thu 8 Oct, 12:45 UTC21d ago | M0.0▲rising | 1 | – | – | 0 | |
| Fri 2 Oct, 03:06 UTC27d ago | M0.0■steady | 1 | – | 6.4 days | 1 | |
| Thu 1 Oct, 13:39 UTC28d ago | M0.0■steady | 1 | – | 0.6 days | 1 | |
| Thu 24 Sep, 13:01 UTC35d ago | M0.0■steady | 1 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Creative / Build?
The name of Creative / Build gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Creative / Build?
0 of the 1 slots on Creative / Build are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.
How does Creative / Build rank against other Rust servers?
On player hours for the past week, Creative / Build sits at #12,139, which puts it inside the top 54% of every ranked server.
Server facts
How reliably does Creative / Build stay online?
Right now, you can reach Creative / Build. 3 of 168 hours in the last 7 full days were up time, 2% of the total. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Creative / Build hosted?
A region is not published by Creative / Build. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 174.107.6.66:28015.
What build of Rust does Creative / Build use?
Creative / Build is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Creative / Build?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Creative / Build wipe, and on which days?
At Creative / Build the wipes follow a every Thursday at 13:39 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 2 hours.
Server tags
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Creative / Build appear?
These Rust Server Trends lists include Creative / Build: Rust build and creative servers, live, Rust community servers without the side modes and Rust creative servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
What steps get you onto Creative / Build?
You can connect by pressing F1 in Rust and typing client.connect 174.107.6.66:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.