Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-12139 · recording

Creative / Build

Online 174.107.6.66:28015 checked 11m ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#12,139
top 54%
Last wipe
2h ago
no schedule published
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12139 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Thu 14:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75113:0014:00Wiped Thu 29 Oct, 13:39 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 13:39 UTC
  3. 20d 21hThu 19 Nov, 13:39 UTC
  4. 27d 21hThu 26 Nov, 13:39 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 13:39 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 13:39 UTC2h ago – – – – running 0
Thu 8 Oct, 12:45 UTC21d ago M0.0rising 1 – – 0
Fri 2 Oct, 03:06 UTC27d ago M0.0steady 1 – 6.4 days 1
Thu 1 Oct, 13:39 UTC28d ago M0.0steady 1 – 0.6 days 1
Thu 24 Sep, 13:01 UTC35d ago M0.0steady 1 held half 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
12/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
3/ 25
217/ 999
74/ 999
36/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
18/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Creative / Build?

The name of Creative / Build gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Creative / Build?

0 of the 1 slots on Creative / Build are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.

How does Creative / Build rank against other Rust servers?

On player hours for the past week, Creative / Build sits at #12,139, which puts it inside the top 54% of every ranked server.

Server facts

How reliably does Creative / Build stay online?

Right now, you can reach Creative / Build. 3 of 168 hours in the last 7 full days were up time, 2% of the total. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Creative / Build hosted?

A region is not published by Creative / Build. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 174.107.6.66:28015.

What build of Rust does Creative / Build use?

Creative / Build is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Creative / Build?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Creative / Build wipe, and on which days?

At Creative / Build the wipes follow a every Thursday at 13:39 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 2 hours.

Server tags

What do the server tags on Creative / Build mean?

These are the tags Creative / Build publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Creative / Build appear?

These Rust Server Trends lists include Creative / Build: Rust build and creative servers, live, Rust community servers without the side modes and Rust creative servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto Creative / Build?

You can connect by pressing F1 in Rust and typing client.connect 174.107.6.66:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.