Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players42,725 Active3,027 Wipes · 3 h89 48 h

Station XX-13187 · no signal

Tiny Island

Offline 172.93.100.226:28015 checked 35d ago

monthly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,187
top 61%
Last wipe
54d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13187 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
478/ 500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average
209/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
44/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 67 on average
81/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
31/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
16/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Tiny Island?

No gather rate appears in the name of Tiny Island. The group limit is 8 players, the game's default. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Tiny Island right now?

Tiny Island is not responding at this moment and is offline, last seen 35 days 13 hours ago.

How does Tiny Island rank against other Rust servers?

Over the last seven days, Tiny Island recorded enough player hours to reach #13,187 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does Tiny Island stay online?

As recorded now, Tiny Island is not reachable, the last contact having been 35 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

Where in the world is Tiny Island hosted?

A region is not published by Tiny Island. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 172.93.100.226:28015 is the address it uses.

Which Rust version is Tiny Island running?

Rust network protocol 2633 and build 162929 on Windows is what Tiny Island runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Tiny Island wipe, and on which days?

From the force wipe the next wipe of Tiny Island is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 54 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Tiny Island mean?

Tags published by Tiny Island and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tiny Island appear?

The Rust Server Trends lists that take in Tiny Island are: Rust servers with the tutorial, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Tiny Island?

You can connect by pressing F1 in Rust and typing client.connect 172.93.100.226:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^e,^d,^t,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build Game build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.
^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.