Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players49,675 Active3,031 Wipes · 3 h104 48 h

Station NA-5819 · recording

Part Timers | PvPvE | PvE + PvP Zones | 2x | US

Online NA 162.33.23.89:27115 checked 10m ago

2x quad monthly wipes moddedoxidepve
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#5,819
top 26% · #958 in NA
Last wipe
18d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5819 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Thu 05:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 26% of all ranked servers, top 51% in NA, and #353 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average
28/ 140
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average
0/ 100
2/ 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average
4/ 50
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 5 on average
4/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
5/ 25
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

The procedural map on Part Timers | PvPvE | PvE + PvP Zones | 2x | US is size 3,500 with seed 417629, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

Going by its name, Part Timers | PvPvE | PvE + PvP Zones | 2x | US runs 2x gather. 4 players is the most a group can hold (quad). In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

At this moment, Part Timers | PvPvE | PvE + PvP Zones | 2x | US records 0 players across 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How does Part Timers | PvPvE | PvE + PvP Zones | 2x | US rank against other Rust servers?

The last seven days of player hours place Part Timers | PvPvE | PvE + PvP Zones | 2x | US at #5,819, in the top 26% of all ranked servers and #958 in North America. The ranking for quad puts it at #353.

Server facts

How reliably does Part Timers | PvPvE | PvE + PvP Zones | 2x | US stay online?

Part Timers | PvPvE | PvE + PvP Zones | 2x | US is up at the moment. The uptime it reports puts its last restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Does Part Timers | PvPvE | PvE + PvP Zones | 2x | US hold a steady tick rate?

The 48-hour average is 223 server fps; 163 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,820. Memory use peaked at 2,065 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Part Timers | PvPvE | PvE + PvP Zones | 2x | US run from?

With its NA tag, Part Timers | PvPvE | PvE + PvP Zones | 2x | US lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 162.33.23.89:27115 is the address it uses.

Which Rust version is Part Timers | PvPvE | PvE + PvP Zones | 2x | US running?

Part Timers | PvPvE | PvE + PvP Zones | 2x | US is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Part Timers | PvPvE | PvE + PvP Zones | 2x | US wipe, and on which days?

From the force wipe the next wipe of Part Timers | PvPvE | PvE + PvP Zones | 2x | US is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 18 days 6 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Part Timers | PvPvE | PvE + PvP Zones | 2x | US mean?

The game's server browser reads the tags Part Timers | PvPvE | PvE + PvP Zones | 2x | US publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Part Timers | PvPvE | PvE + PvP Zones | 2x | US appear?

These Rust Server Trends lists include Part Timers | PvPvE | PvE + PvP Zones | 2x | US: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

How to join

What steps get you onto Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

To join, enter client.connect 162.33.23.89:27115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.