Station AF-1058 · recording
Intoxicated ZA Vanilla 1 - 15 Oct
Online 160.115.2.3:27101 checked 11m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 8
- peak 35
- Rank
- #1,058
- top 5%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 8d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −4into Mon 20:00 UTC
- Peak · 48 h
- 10most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 82players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 15d 12hThu 12 Nov, 15:29 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 43d 12hThu 10 Dec, 15:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 15:29 UTC12d ago | M1.8▲rising | 80 | – | running | 17 | |
| Thu 1 Oct, 17:59 UTC FW26d ago | M1.8▲rising | 65 | halved by day 5 | 13.9 days | 5 | |
| Thu 17 Sep, 15:26 UTC40d ago | M2.0▲rising | 101+17 queue | halved by day 5 | 14.1 days | 6 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Intoxicated ZA Vanilla 1 - 15 Oct?
A custom map of size 3,800 runs on Intoxicated ZA Vanilla 1 - 15 Oct, with its file published for download from this page.
Which settings and rules apply on Intoxicated ZA Vanilla 1 - 15 Oct?
You will find no gather rate in the name of Intoxicated ZA Vanilla 1 - 15 Oct. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Intoxicated ZA Vanilla 1 - 15 Oct right now?
A reading taken now shows 2 players on Intoxicated ZA Vanilla 1 - 15 Oct, which has 100 slots. The seven-day average is 8 players, with a peak of 35. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 10 players.
How does Intoxicated ZA Vanilla 1 - 15 Oct rank against other Rust servers?
Over the last seven days, Intoxicated ZA Vanilla 1 - 15 Oct recorded enough player hours to reach #1,058 worldwide, placing it in the top 5% of all ranked servers.
Server details
How reliably does Intoxicated ZA Vanilla 1 - 15 Oct stay online?
As recorded now, Intoxicated ZA Vanilla 1 - 15 Oct is running. The uptime it reports puts its last restart about 44 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Intoxicated ZA Vanilla 1 - 15 Oct perform under load?
Its average server fps over the last 48 hours was 254, and it never dropped below 239. At its highest, it carried 100,689 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,549 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Intoxicated ZA Vanilla 1 - 15 Oct hosted?
The name of Intoxicated ZA Vanilla 1 - 15 Oct points to Africa though it publishes no region tag, and its region code is af. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.115.2.3:27101.
Which Rust version is Intoxicated ZA Vanilla 1 - 15 Oct running?
Rust network protocol 2635 and build 168909 on Linux is what Intoxicated ZA Vanilla 1 - 15 Oct runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Intoxicated ZA Vanilla 1 - 15 Oct?
On average, the busiest point of its recent wipes drew 82 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.
How often does Intoxicated ZA Vanilla 1 - 15 Oct wipe, and on which days?
The wipe rhythm at Intoxicated ZA Vanilla 1 - 15 Oct is every 4 weeks on Thursday at 15:29 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 11 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on Intoxicated ZA Vanilla 1 - 15 Oct mean?
Tags published by Intoxicated ZA Vanilla 1 - 15 Oct and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptnone (Networking): You'll see 'none' as the network layer; $raf (Region code): Region code: af; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Intoxicated ZA Vanilla 1 - 15 Oct appear?
You will find Intoxicated ZA Vanilla 1 - 15 Oct on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which person or group runs Intoxicated ZA Vanilla 1 - 15 Oct?
One operator most likely runs these: Intoxicated ZA Vanilla 1 - 15 Oct and 7 other servers we track, all publishing a intoxicated.games hostname.
Join the server
What steps get you onto Intoxicated ZA Vanilla 1 - 15 Oct?
To join, enter client.connect 160.115.2.3:27101 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/ChTFh5w is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.