Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players34,753 Active2,904 Wipes · 3 h68 48 h

Station AF-957 · recording

Intoxicated ZA 10x - 27 Oct - Just wiped

Online 160.115.2.2:27151 checked 9m ago

10x modded
Connect
Players now
10/ 50
20% full
Motion · 24 h
M0.6rising
+4 players on the day
7-day average
10
peak 52
Rank
#957
top 4%
Last wipe
14h ago
no schedule published
Next wipe
3d 6h
Sat 31 Oct, 12:29 UTC
Seismic record · station AF-957 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
10of 50 slots
Motion · 24 h
M0.6rising+4 players
Sharpest hour
+19into Tue 16:00 UTC
Peak · 48 h
52most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
02040608007:0016:0001:0010:0019:0004:00Wiped Tue 27 Oct, 15:27 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040007:0016:0001:0010:0019:0004:00Wiped Tue 27 Oct, 15:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 12:29 UTC, in 3d 6h. Every Tuesday at 15:27 and every Saturday at 12:29 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
32players, last three wipes
crowd held
80%else halves by day 2

Coming wipes

  1. 3d 6hSat 31 Oct, 12:29 UTC
  2. 6d 9hTue 3 Nov, 15:27 UTC
  3. 8d 12hThu 5 Nov, 19:00 UTCFW
  4. 10d 6hSat 7 Nov, 12:29 UTC
  5. 13d 9hTue 10 Nov, 15:27 UTC
  6. 17d 6hSat 14 Nov, 12:29 UTC
  7. 20d 9hTue 17 Nov, 15:27 UTC
  8. 24d 6hSat 21 Nov, 12:29 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSat 17 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 15:27 UTC14h ago – – – – running 11
Sat 24 Oct, 12:29 UTC3d ago M1.5rising 38 held half 3.1 days 4
Tue 20 Oct, 15:28 UTC7d ago M1.2rising 23 held half 3.9 days 7
Sat 17 Oct, 12:29 UTC10d ago M1.5rising 34 held half 3.1 days 3
Tue 13 Oct, 15:29 UTC14d ago M1.3rising 34 halved by day 2 3.9 days 13
Sat 10 Oct, 12:43 UTC17d ago M1.4rising 38 held half 3.1 days 11
Tue 6 Oct, 15:28 UTC21d ago M1.4rising 31 held half 3.9 days 7
Sat 3 Oct, 13:28 UTC24d ago M1.4rising 42 held half 3.1 days 18
Thu 1 Oct, 18:07 UTC FW26d ago M1.4rising 40 – 1.8 days 12
Tue 29 Sep, 15:27 UTC28d ago M1.4rising 39 held half 2.1 days 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Nexis ZA 10x - PVP | KITS | EVENTS AF · groups of 8+ · 10x · weekly · 1 on average
0/ 125
Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST AF · groups of 8+ · 3x · weekly · 4 on average
0/ 100
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average
101/ 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average
177/ 300
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 176 on average
141/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 149 on average
32/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Intoxicated ZA 10x - 27 Oct - Just wiped?

At size 3,500, the map on Intoxicated ZA 10x - 27 Oct - Just wiped is custom and its published file can be downloaded from this page.

Which settings and rules apply on Intoxicated ZA 10x - 27 Oct - Just wiped?

Going by its name, Intoxicated ZA 10x - 27 Oct - Just wiped runs 10x gather. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Intoxicated ZA 10x - 27 Oct - Just wiped?

At this moment, Intoxicated ZA 10x - 27 Oct - Just wiped records 10 players across 50 slots. Averaged across the last seven days the population was 10 players, reaching a peak of 52. The busiest point in the last 48 hours came at 18:00 UTC, averaging 50 players.

How does Intoxicated ZA 10x - 27 Oct - Just wiped rank against other Rust servers?

Over the last seven days, Intoxicated ZA 10x - 27 Oct - Just wiped recorded enough player hours to reach #957 worldwide, placing it in the top 4% of all ranked servers.

Operator and location

How reliably does Intoxicated ZA 10x - 27 Oct - Just wiped stay online?

Intoxicated ZA 10x - 27 Oct - Just wiped is up at the moment. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Intoxicated ZA 10x - 27 Oct - Just wiped hold a steady tick rate?

Across the last 48 hours it averaged 256 server fps, with a floor of 256. At its highest, it carried 94,639 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,184 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Intoxicated ZA 10x - 27 Oct - Just wiped run from?

Its region code is af and its name points to Africa, but Intoxicated ZA 10x - 27 Oct - Just wiped publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 160.115.2.2:27151.

Which Rust version is Intoxicated ZA 10x - 27 Oct - Just wiped running?

Rust network protocol 2635 and build 168909 on Linux is what Intoxicated ZA 10x - 27 Oct - Just wiped runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Intoxicated ZA 10x - 27 Oct - Just wiped?

The recent wipes averaged a busiest count of 32 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does Intoxicated ZA 10x - 27 Oct - Just wiped wipe, and on which days?

At Intoxicated ZA 10x - 27 Oct - Just wiped the wipes follow a every Tuesday at 15:27 and every Saturday at 12:29 UTC rhythm. The date of its next wipe is Saturday 31 October at 12:29 UTC. It has run its current world for 14 hours.

Lists and tags

What do the server tags on Intoxicated ZA 10x - 27 Oct - Just wiped mean?

Tags published by Intoxicated ZA 10x - 27 Oct - Just wiped and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptnone (Networking): You'll see 'none' as the network layer; $raf (Region code): Region code: af; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Intoxicated ZA 10x - 27 Oct - Just wiped appear?

The Rust Server Trends lists that take in Intoxicated ZA 10x - 27 Oct - Just wiped are: 10x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x; Players now: At least 10.

Who is behind Intoxicated ZA 10x - 27 Oct - Just wiped?

The same operator most likely runs Intoxicated ZA 10x - 27 Oct - Just wiped and the 7 other servers we track that also publish a intoxicated.games hostname.

Connecting

How do you connect to Intoxicated ZA 10x - 27 Oct - Just wiped?

You can connect by pressing F1 in Rust and typing client.connect 160.115.2.2:27151 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/ChTFh5w.

Instrument codes

Server tags

what each one means

Published as gmrust,ptnone,cs168909,$raf,ts8,^z,rustmaps,mp50,v2635,stok,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptnone
Networking You'll see 'none' as the network layer.
$raf
Region code Region code: af.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.