Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players99,159 Active3,939 Wipes · 3 h396 48 h

Station AF-688 · recording

Intoxicated ZA Vanilla 3 - 01 Oct

Online 141.11.59.17:27141 checked 9m ago

monthly wipes vanilla
Connect
Players now
17/ 150
11% full
Motion · 24 h
M0.4falling
−3 players on the day
7-day average
18
peak 54
Rank
#688
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station AF-688 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
17of 150 slots
Motion · 24 h
M0.4falling−3 players
Sharpest hour
−10into Tue 21:00 UTC
Peak · 48 h
33most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
348players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 348, 3 hours in, with 44 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago M2.5rising 348+44 queue – running 37

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average
1/ 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average
3/ 100
KAKGENOEG NO KOS SOLO | DUO | TRIO za AF · trio · monthly · 2 on average
3/ 50
CORDEX NO KOS, SOLO, DUO, TRIO AF · trio · monthly · 1 on average
2/ 100
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
259/ 275
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Intoxicated ZA Vanilla 3 - 01 Oct?

A custom map of size 4,250 runs on Intoxicated ZA Vanilla 3 - 01 Oct, with its file published for download from this page.

Which settings and rules apply on Intoxicated ZA Vanilla 3 - 01 Oct?

You will find no gather rate in the name of Intoxicated ZA Vanilla 3 - 01 Oct. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Intoxicated ZA Vanilla 3 - 01 Oct right now?

17 of the 150 slots on Intoxicated ZA Vanilla 3 - 01 Oct are filled right now. Across seven days this server recorded an average of 18 players and a peak of 54. The busiest point in the last 48 hours came at 19:00 UTC, averaging 30 players.

How does Intoxicated ZA Vanilla 3 - 01 Oct rank against other Rust servers?

On player hours for the past week, Intoxicated ZA Vanilla 3 - 01 Oct sits at #688, which puts it inside the top 3% of every ranked server.

Server details

How reliably does Intoxicated ZA Vanilla 3 - 01 Oct stay online?

Intoxicated ZA Vanilla 3 - 01 Oct is up at the moment. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Intoxicated ZA Vanilla 3 - 01 Oct run from?

Its region code is af and its name points to Africa, but Intoxicated ZA Vanilla 3 - 01 Oct publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 141.11.59.17:27141.

What build of Rust does Intoxicated ZA Vanilla 3 - 01 Oct use?

On Linux, Intoxicated ZA Vanilla 3 - 01 Oct runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Intoxicated ZA Vanilla 3 - 01 Oct?

348 players, on average, was the busiest crowd at its recent wipes. 3 hours after the latest wipe the crowd peaked, with 44 waiting in the queue.

How often does Intoxicated ZA Vanilla 3 - 01 Oct wipe, and on which days?

At the force wipe each month Intoxicated ZA Vanilla 3 - 01 Oct wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 23 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Intoxicated ZA Vanilla 3 - 01 Oct mean?

The game's server browser reads the tags Intoxicated ZA Vanilla 3 - 01 Oct publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $raf (Region code): Region code: af; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Intoxicated ZA Vanilla 3 - 01 Oct appear?

The Rust Server Trends lists that take in Intoxicated ZA Vanilla 3 - 01 Oct are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Who is behind Intoxicated ZA Vanilla 3 - 01 Oct?

Both Intoxicated ZA Vanilla 3 - 01 Oct and 7 other servers we track publish a intoxicated.games hostname, so the same operator most likely runs them.

Join the server

What steps get you onto Intoxicated ZA Vanilla 3 - 01 Oct?

To join, enter client.connect 141.11.59.17:27141 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/ChTFh5w.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$raf,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$raf
Region code Region code: af.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.