No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
0.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Thu 1 Oct, 13:45 UTC26d ago
M0.0■steady
0
–
running
0
Thu 1 Oct, 07:16 UTC26d ago
M0.0■steady
0
–
0.3 days
0
Wed 30 Sep, 23:14 UTC26d ago
M0.0■steady
0
–
0.3 days
0
Wed 30 Sep, 16:59 UTC27d ago
M0.3▲rising
2
–
0.3 days
0
Wed 30 Sep, 09:25 UTC27d ago
M0.3▲rising
2
–
0.3 days
0
Tue 29 Sep, 23:21 UTC27d ago
M0.0▲rising
2
–
0.4 days
1
Tue 29 Sep, 14:26 UTC28d ago
M0.3▲rising
2
–
0.4 days
0
Tue 29 Sep, 08:13 UTC28d ago
M0.3▲rising
2
–
0.3 days
0
Tue 29 Sep, 01:12 UTC28d ago
M0.3▲rising
2
–
0.3 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
Which map is running on Rustoria.co - EU Long Preview Server (Map #4)?
Rustoria.co - EU Long Preview Server (Map #4) runs a procedural map of size 4,750 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on Rustoria.co - EU Long Preview Server (Map #4)?
No gather rate appears in the name of Rustoria.co - EU Long Preview Server (Map #4). Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rustoria.co - EU Long Preview Server (Map #4)?
No players are recorded on Rustoria.co - EU Long Preview Server (Map #4) at this moment; it is offline, and the last sighting was 26 days 4 hours ago.
How does Rustoria.co - EU Long Preview Server (Map #4) rank against other Rust servers?
The last seven days of player hours place Rustoria.co - EU Long Preview Server (Map #4) at #16,084, in the top 69% of all ranked servers.
Server facts
How reliably does Rustoria.co - EU Long Preview Server (Map #4) stay online?
Rustoria.co - EU Long Preview Server (Map #4) is down at the moment; the last recorded contact was 26 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.
Which region does Rustoria.co - EU Long Preview Server (Map #4) run from?
The name of Rustoria.co - EU Long Preview Server (Map #4) points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 159.69.49.4:28010.
Which Rust version is Rustoria.co - EU Long Preview Server (Map #4) running?
On Linux, Rustoria.co - EU Long Preview Server (Map #4) runs Rust network protocol 2634 and build 166493. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rustoria.co - EU Long Preview Server (Map #4)?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Rustoria.co - EU Long Preview Server (Map #4) run its wipes?
No next wipe can be predicted for Rustoria.co - EU Long Preview Server (Map #4), which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 8 hours.
Server tags
What do the server tags on Rustoria.co - EU Long Preview Server (Map #4) mean?
The game's server browser reads the tags Rustoria.co - EU Long Preview Server (Map #4) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): You can design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rustoria.co - EU Long Preview Server (Map #4) appear?
The Rust Server Trends lists that take in Rustoria.co - EU Long Preview Server (Map #4) are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
How do you connect to Rustoria.co - EU Long Preview Server (Map #4)?
You can connect by pressing F1 in Rust and typing client.connect 159.69.49.4:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Instrument codes
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeYou'll find standard Rust survival here.
mp0
Max playersThe server has 0 slots.
ts8
Group limit8 per team is the default, and that's the limit here.
v2634
ProtocolTo connect, your game must be on the same protocol, 2634.
cs166493
BuildThe game build is 166493.
ptrak
NetworkingNetwork layer: RakNet, the standard for Rust.
$r?
Region codeNo region code is set for this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverYou can design and practise bases.
creative
CreativeNo gathering here: it's sandbox building, so build what you want.
training
Combat trainingYou get loot handed to you to practise aim and PvP.
Mods and access
modded
ModdedPlugins or settings alter the game, so it's listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.