Station XX-15290 · recording
Spurgs-Rust - AU / 2x /
Online 159.196.128.63:4419 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 11:15 UTC13d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Spurgs-Rust - AU / 2x /?
The procedural map on Spurgs-Rust - AU / 2x / is size 4,250 with seed 87446814, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Spurgs-Rust - AU / 2x /?
2x gather is what Spurgs-Rust - AU / 2x / runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Spurgs-Rust - AU / 2x / right now?
0 of the 50 slots on Spurgs-Rust - AU / 2x / are filled right now. Averaged across the last seven days, the population was 0 players.
How does Spurgs-Rust - AU / 2x / rank against other Rust servers?
On player hours for the past week, Spurgs-Rust - AU / 2x / sits at #15,290, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Spurgs-Rust - AU / 2x / stay online?
As recorded now, Spurgs-Rust - AU / 2x / is running. Its reported uptime points to a restart about 13 days 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Spurgs-Rust - AU / 2x / hold a steady tick rate?
Across the last 48 hours it averaged 134 server fps, with a floor of 89. The world held up to 92,114 entities at its peak, buildings and deployables included. Its highest memory use was 5,618 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Spurgs-Rust - AU / 2x / run from?
No region tag comes from Spurgs-Rust - AU / 2x /, though the name points to Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 159.196.128.63:4419.
Which Rust version is Spurgs-Rust - AU / 2x / running?
Rust network protocol 2634 and build 167781 on Linux is what Spurgs-Rust - AU / 2x / runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Spurgs-Rust - AU / 2x /?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Spurgs-Rust - AU / 2x / wipe, and on which days?
The rhythm of Spurgs-Rust - AU / 2x / cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 13 days 12 hours.
Tags
What do the server tags on Spurgs-Rust - AU / 2x / mean?
Tags published by Spurgs-Rust - AU / 2x / and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Spurgs-Rust - AU / 2x / appear?
The Rust Server Trends lists that take in Spurgs-Rust - AU / 2x / are: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Join the server
How do you connect to Spurgs-Rust - AU / 2x /?
Enter client.connect 159.196.128.63:4419 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/gcJ5yQb5ka.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.