Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station EU-7206 · recording

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More

Online EU 157.90.108.142:28015 checked 3h ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,206
top 33% · #2008 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-7206 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 14:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
23/ 400
[EU East] Facepunch Primitive 1 EU · groups of 8+ · monthly · 8 on average
13/ 400
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
10/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
10/ 120
(TW)10.28 1600丨萌新優選 EA · groups of 8+ · 1 on average
2/ 40
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

A custom map of size 5,400 runs on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, with its file published for download from this page.

Which settings and rules apply on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

The name of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More gives no gather rate. At the game's default, groups can have up to 8 players. primitive is the game mode, bows, spears and melee instead of guns. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More right now?

0 of the 100 slots on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

How does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More rank against other Rust servers?

For player hours across the last seven days, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More takes #7,206 overall and #2,008 in Europe, inside the top 33% of all ranked servers.

Server facts

How reliably does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More stay online?

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More hold a steady tick rate?

The 48-hour average is 234 server fps; 183 is the lowest observed. The world held up to 162,477 entities at its peak, buildings and deployables included. Its highest memory use was 4,229 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More run from?

In Europe [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.90.108.142:28015.

Which Rust version is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More running?

Rust network protocol 2635 and build 168909 on Linux is what [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

The recent wipes averaged a busiest count of 1 players. 39 hours into the latest wipe, the crowd reached its peak.

How often does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipe, and on which days?

At the force wipe each month [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 2 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More mean?

These are the tags [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More publishes for the browser to read: gmprimitive (Game mode): This is primitive mode: bows, spears and melee, no guns; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More appear?

You will find [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

You can connect by pressing F1 in Rust and typing client.connect 157.90.108.142:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://projectbackend.com/medievalrust/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmprimitive,cs168909,ts8,rustmaps

Game

gmprimitive
Game mode This is primitive mode: bows, spears and melee, no guns.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.