Rust Server TrendsSeismic network · station log
Recording Stations11,590 Players33,807 Active2,855 Wipes · 3 h67 48 h

Station XX-15233 · no signal

まっくんの鯖

Offline 157.85.88.138:28015 checked 13d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,233
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15233 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
23/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 15 on average
5/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
3/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
4/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on まっくんの鯖?

まっくんの鯖 runs a procedural map of size 4,000 with seed 1948337299, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on まっくんの鯖?

You will find no gather rate in the name of まっくんの鯖. The group limit is 8 players, the game's default. It plays in primitive mode, bows, spears and melee instead of guns. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on まっくんの鯖 right now?

A reading taken now finds まっくんの鯖 offline; the most recent activity was 13 days 16 hours ago.

How does まっくんの鯖 rank against other Rust servers?

On player hours for the past week, まっくんの鯖 sits at #15,233, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does まっくんの鯖 stay online?

まっくんの鯖 is down at the moment; the last recorded contact was 13 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.

Which region does まっくんの鯖 run from?

No region tag comes from まっくんの鯖, though the name points to Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.88.138:28015.

What build of Rust does まっくんの鯖 use?

まっくんの鯖 is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does まっくんの鯖 wipe, and on which days?

The rhythm of まっくんの鯖 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 22 hours is how long the current world has been running.

Tags

What do the server tags on まっくんの鯖 mean?

Tags published by まっくんの鯖 and read by the game's server browser include gmprimitive (Game mode): This is primitive mode: bows, spears and melee, no guns; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does まっくんの鯖 appear?

You will find まっくんの鯖 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto まっくんの鯖?

To join, enter client.connect 157.85.88.138:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^o^z

Game

gmprimitive
Game mode This is primitive mode: bows, spears and melee, no guns.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.