Rust Server TrendsSeismic network · station log
Recording Stations11,877 Players95,616 Active4,087 Wipes · 3 h146 48 h

Station XX-15831 · no signal

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival

Offline 157.85.85.206:29629 checked 19d ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,831
top 72%
Last wipe
26d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15831 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW26d ago M0.0rising 1 – running 0
Thu 1 Oct, 11:22 UTC26d ago M0.0rising 1 – 0.3 days 0
Sun 27 Sep, 11:16 UTC30d ago M0.5rising 3 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 7 on average
5/ 100
[BR] CZSBRASIL RUST PVE SA · groups of 8+ · monthly · 4 on average
7/ 50
ARGENTINA PvE ROLEPLAY | MENSUAL + EVENTOS | WIPE 1/10 SA · groups of 8+ · monthly · 1 on average
0/ 256
Red Raisin PvE SA · groups of 8+ · biweekly · 9 on average
7/ 30
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 6 on average
1/ 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 3 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival runs a procedural map of size 3,000 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

The name of [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is not responding at this moment and is offline, last seen 19 days ago.

How does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival rank against other Rust servers?

The last seven days of player hours place [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival at #15,831, in the top 72% of all ranked servers.

Server details

How reliably does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival stay online?

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is down at the moment; the last recorded contact was 19 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.

Which region does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival run from?

The name of [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival points to South America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.85.206:29629 is the address it uses.

Which Rust version is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival running?

Rust network protocol 2634 and build 166652 on Linux is what [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival run its wipes?

Once a month [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival mean?

Tags published by [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival appear?

These Rust Server Trends lists include [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

Enter client.connect 157.85.85.206:29629 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/MMYVfVNh24 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.