Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-15478 · no signal

G force Family

Offline 15.235.119.61:25570 checked 39d ago

moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
33/ 150
[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 EA · groups of 5 · monthly · 17 on average
16/ 456
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average
6/ 100
RunOrDie ✅ PVE|RaidBases|Skills|Kit|Rewards|TP groups of 6 · monthly · 4 on average
6/ 100
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 EA · groups of 6 · monthly · 3 on average
4/ 100
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| EU · groups of 5 · monthly · 3 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on G force Family?

G force Family runs a procedural map of size 4,000 with seed 1754692493, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on G force Family?

No gather rate appears in the name of G force Family. The group limit is 6 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on G force Family right now?

No players are recorded on G force Family at this moment; it is offline, and the last sighting was 39 days 13 hours ago.

How does G force Family rank against other Rust servers?

On player hours for the past week, G force Family sits at #15,478, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does G force Family stay online?

As recorded now, G force Family is not reachable, the last contact having been 39 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is G force Family hosted?

Nothing about a region comes from G force Family. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.119.61:25570 is the address it uses.

Which Rust version is G force Family running?

Rust network protocol 2633 and build 163207 on Linux is what G force Family runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does G force Family wipe, and on which days?

On record so far are too few of G force Family's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 54 days 5 hours.

Server tags

What do the server tags on G force Family mean?

Tags published by G force Family and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts6 (Group limit): Each team can hold up to 6; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does G force Family appear?

You will find G force Family on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to G force Family?

You can connect by pressing F1 in Rust and typing client.connect 15.235.119.61:25570 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163207,ts6

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts6
Group limit Each team can hold up to 6.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.