Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players35,778 Active2,872 Wipes · 3 h59 48 h

Station XX-13774 · recording

GUN GAME | 20 weapons, 1 kill each | Finish with the knife

Online 149.202.64.73:28017 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#13,774
top 62%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13774 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 23:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
303/ 350
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32/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 81 on average
13/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 59 on average
9/ 200
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 35 on average
3/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
14/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

Generated by the game, the map on GUN GAME | 20 weapons, 1 kill each | Finish with the knife is procedural, size 1,000 with seed 1127687936. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

The name of GUN GAME | 20 weapons, 1 kill each | Finish with the knife gives no gather rate. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

A reading taken now shows 0 players on GUN GAME | 20 weapons, 1 kill each | Finish with the knife, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.

How does GUN GAME | 20 weapons, 1 kill each | Finish with the knife rank against other Rust servers?

On player hours for the past week, GUN GAME | 20 weapons, 1 kill each | Finish with the knife sits at #13,774, which puts it inside the top 62% of every ranked server.

Server details

How reliably does GUN GAME | 20 weapons, 1 kill each | Finish with the knife stay online?

GUN GAME | 20 weapons, 1 kill each | Finish with the knife is up at the moment. Going by the uptime figure it reports, it restarted about 23 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Does GUN GAME | 20 weapons, 1 kill each | Finish with the knife hold a steady tick rate?

Across the last 48 hours it averaged 240 server fps, with a floor of 239. The world held up to 3,417 entities at its peak, buildings and deployables included. Its highest memory use was 832 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is GUN GAME | 20 weapons, 1 kill each | Finish with the knife hosted?

A region is not published by GUN GAME | 20 weapons, 1 kill each | Finish with the knife. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 149.202.64.73:28017.

What build of Rust does GUN GAME | 20 weapons, 1 kill each | Finish with the knife use?

GUN GAME | 20 weapons, 1 kill each | Finish with the knife is running Rust network protocol 2635 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does GUN GAME | 20 weapons, 1 kill each | Finish with the knife run its wipes?

The rhythm of GUN GAME | 20 weapons, 1 kill each | Finish with the knife cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 8 hours is how long the current world has been running.

Tags

What do the server tags on GUN GAME | 20 weapons, 1 kill each | Finish with the knife mean?

These are the tags GUN GAME | 20 weapons, 1 kill each | Finish with the knife publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GUN GAME | 20 weapons, 1 kill each | Finish with the knife appear?

You will find GUN GAME | 20 weapons, 1 kill each | Finish with the knife on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

Enter client.connect 149.202.64.73:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^e,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.