Station XX-13080 · no signal
Carbon Server
Offline 149.13.197.28:28015 checked 7d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,080
- top 59%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, and #569 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 14:34 UTC7d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 19 Oct, 13:24 UTC8d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Sun 18 Oct, 20:14 UTC9d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Thu 15 Oct, 22:12 UTC12d ago | M0.0▲rising | 1 | – | – | 2.9 days | 0 |
| Wed 14 Oct, 15:32 UTC13d ago | M0.0■steady | 1 | – | 1.3 days | 1 | |
| Tue 13 Oct, 12:44 UTC14d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Sun 11 Oct, 10:46 UTC16d ago | M0.0■steady | 0 | – | 2.1 days | 0 | |
| Sat 10 Oct, 14:39 UTC17d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Fri 9 Oct, 20:22 UTC18d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Carbon Server?
A procedural map runs on Carbon Server, generated by the game.
Which settings and rules apply on Carbon Server?
You will find no gather rate in the name of Carbon Server. 4 players is the most a group can hold (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Carbon Server right now?
No players are recorded on Carbon Server at this moment; it is offline, and the last sighting was 7 days 11 hours ago.
How does Carbon Server rank against other Rust servers?
On player hours for the past week, Carbon Server sits at #13,080, which puts it inside the top 59% of every ranked server. Within quad, it places #569.
Server details
How reliably does Carbon Server stay online?
No contact with Carbon Server right now, and the last recorded contact was 7 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 9 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Carbon Server hosted?
Nothing about a region comes from Carbon Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 149.13.197.28:28015.
What build of Rust does Carbon Server use?
On Windows, Carbon Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Carbon Server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Carbon Server wipe, and on which days?
No next wipe can be predicted for Carbon Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 12 hours.
Tags
What do the server tags on Carbon Server mean?
These are the tags Carbon Server publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): 1 slots are available; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Carbon Server appear?
The Rust Server Trends lists that take in Carbon Server are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Carbon Server?
Enter client.connect 149.13.197.28:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.