Rust Server TrendsSeismic network · station log
Recording Stations11,590 Players33,807 Active2,855 Wipes · 3 h67 48 h

Station NA-10333 · recording

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28085 checked 10m ago

2x monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,333
top 46% · #1286 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-10333 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap
0.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:02 UTC FW26d ago M0.0steady 0 – running 0
Thu 1 Oct, 02:10 UTC27d ago M0.0rising 1 – 0.9 days 0
Wed 30 Sep, 19:04 UTC27d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
3/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
5/ 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average
7/ 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
3/ 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average
3/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs a procedural map of size 1,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Its name points to a gather rate of 2x on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Up to 16 players can be in a group. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

At this moment, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 04:00 UTC, averaging 0 players.

How does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x rank against other Rust servers?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #1,286 in North America and #10,333 worldwide on the past week's player hours, within the top 46% of ranked servers.

Server details

How reliably does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay online?

As recorded now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is running. Its reported uptime points to a restart about 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.

How well does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x perform under load?

Its average server fps over the last 48 hours was 240, and it never dropped below 240. Buildings, deployables and all the rest of the world's entities brought it to a high of 1,122. It reached a ceiling of 2,756 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted?

In North America Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 148.72.141.118:28085 is the address it uses.

What build of Rust does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x use?

Rust network protocol 2635 and build 168909 on Linux is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and on which days?

At the force wipe each month Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 6 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x mean?

These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear?

You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

How do you connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Enter client.connect 148.72.141.118:28085 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/ypuyhg6vGE.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.