Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,293 Active2,927 Wipes · 3 h93 48 h

Station NA-3711 · recording

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28045 checked 13m ago

2x monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
1
peak 5
Rank
#3,711
top 17% · #610 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3711 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−2into Wed 02:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
0.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:43 UTC FW27d ago M0.3rising 2 – running 0
Thu 1 Oct, 05:13 UTC27d ago M0.3rising 2 – 0.7 days 0
Wed 30 Sep, 19:04 UTC28d ago M0.3rising 2 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
4/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
6/ 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average
4/ 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
3/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
3/ 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Generated by the game, the map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is procedural and size 2,500. The name of its map is Custom Map.

Which settings and rules apply on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Going by its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. Up to 16 players can be in a group. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A reading taken now shows 0 players on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 3 players.

How does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x rank against other Rust servers?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #610 in North America and #3,711 worldwide on the past week's player hours, within the top 17% of ranked servers.

Server details

How reliably does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay online?

Right now, you can reach Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Going by the uptime figure it reports, it restarted about 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady tick rate?

Across the last 48 hours it averaged 231 server fps, with a floor of 186. The world held up to 27,216 entities at its peak, buildings and deployables included. Its highest memory use was 3,004 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted?

With its NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 148.72.141.118:28045.

Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 5 hours after the wipe.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and on which days?

The force wipe is the only wipe Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 4 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x mean?

The game's server browser reads the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear?

The Rust Server Trends lists that take in Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

How do you connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

To join, enter client.connect 148.72.141.118:28045 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/ypuyhg6vGE.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts16
Group limit Each team can hold up to 16.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.