Station NA-4231 · recording
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Online NA 148.72.141.118:28035 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,231
- top 19% · #711 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Mon 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:52 UTC FW26d ago | M0.6▲rising | 4 | – | running | 0 | |
| Thu 1 Oct, 05:07 UTC27d ago | M0.6▲rising | 4 | – | 0.6 days | 0 | |
| Wed 30 Sep, 19:04 UTC27d ago | M0.5▲rising | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The procedural map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is size 2,500, generated by the game. The name of its map is Custom Map.
Which settings and rules apply on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
2x gather is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs, judging by its name. 16 players is the most a group can hold. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
A reading taken now shows 0 players on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.
How does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x rank against other Rust servers?
The last seven days of player hours place Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #4,231, in the top 19% of all ranked servers and #711 in North America.
Server facts
How reliably does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay online?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up at the moment. The uptime it reports puts its last restart about 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 27 September 2026 is when Rust Server Trends first recorded it.
Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady tick rate?
Its average server fps over the last 48 hours was 238, and it never dropped below 234. The world held up to 30,771 entities at its peak, buildings and deployables included. It reached a ceiling of 2,916 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run from?
The NA tag is how Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 148.72.141.118:28035.
Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?
Rust network protocol 2635 and build 168909 on Linux is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The recent wipes averaged a busiest count of 4 players. 30 hours into the latest wipe, the crowd reached its peak.
On what timetable does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run its wipes?
The force wipe is the only wipe Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 13 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x mean?
Tags published by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear?
The Rust Server Trends lists that take in Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Connecting
What steps get you onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
You can connect by pressing F1 in Rust and typing client.connect 148.72.141.118:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/ypuyhg6vGE.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
