Station XX-1054 · recording
[US West] Facepunch Premium 2
Online 148.113.198.86:28015 checked 10m ago
- Players now
- 8/ 400
- 2% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 8
- peak 22
- Rank
- #1,054
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 400 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −7into Wed 19:00 UTC
- Peak · 48 h
- 17most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 25players, last three wipes
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | M1.4▲rising | 25 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US West] Facepunch Premium 2?
The procedural map on [US West] Facepunch Premium 2 is size 4,500 with seed 834980326, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [US West] Facepunch Premium 2?
The name of [US West] Facepunch Premium 2 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [US West] Facepunch Premium 2 right now?
A reading taken now shows 8 players on [US West] Facepunch Premium 2, which has 400 slots. Averaged across the last seven days the population was 8 players, reaching a peak of 22. The last 48 hours show their highest activity at 00:00 UTC, averaging 15 players.
How does [US West] Facepunch Premium 2 rank against other Rust servers?
The last seven days of player hours place [US West] Facepunch Premium 2 at #1,054, in the top 5% of all ranked servers.
Server details
How reliably does [US West] Facepunch Premium 2 stay online?
Right now, you can reach [US West] Facepunch Premium 2. The uptime it reports puts its last restart about 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US West] Facepunch Premium 2 hold a steady tick rate?
Across the last 48 hours it averaged 201 server fps, with a floor of 142. At its highest, it carried 154,666 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,835 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US West] Facepunch Premium 2 hosted?
Its name points to North America, but [US West] Facepunch Premium 2 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.113.198.86:28015 is the address it uses.
What build of Rust does [US West] Facepunch Premium 2 use?
[US West] Facepunch Premium 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [US West] Facepunch Premium 2?
25 players, on average, was the busiest crowd at its recent wipes. 26 hours into the latest wipe, the crowd reached its peak.
On what timetable does [US West] Facepunch Premium 2 run its wipes?
The force wipe is the only wipe [US West] Facepunch Premium 2 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 21 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [US West] Facepunch Premium 2 mean?
Tags published by [US West] Facepunch Premium 2 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US West] Facepunch Premium 2 appear?
The Rust Server Trends lists that take in [US West] Facepunch Premium 2 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [US West] Facepunch Premium 2?
The same operator most likely runs [US West] Facepunch Premium 2 and the 124 other servers we track that also publish a playrust.com hostname.
Join the server
What steps get you onto [US West] Facepunch Premium 2?
To join, enter client.connect 148.113.198.86:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
