Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players67,584 Active3,634 Wipes · 3 h129 48 h

Station XX-1907 · recording

Corrosion PvE 3x Raidable Bases | NPCs | Events | And More

Online 147.135.8.148:28015 checked 11m ago

3x moddedoxidepve
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
3
peak 9
Rank
#1,907
top 9%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-1907 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
+3into Tue 13:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.3 daysbetween real wipes
wipe-day peak
8players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago M0.8rising 10 – running 3
Thu 24 Sep, 11:16 UTC34d ago M0.8rising 7 held half 7.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 EA · groups of 8+ · 3x · monthly · 15 on average
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[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 9 on average
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[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| EU · groups of 12+ · 3x · monthly · 8 on average
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Distorted - PVE 3X - Events and Raidable Bases - Biweekly EA · groups of 8+ · 3x · biweekly · 7 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More?

Generated by the game, the map on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More is procedural, size 5,000 with seed 272604. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More?

3x gather is what Corrosion PvE 3x Raidable Bases | NPCs | Events | And More runs, judging by its name. The group limit is 10 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More right now?

A reading taken now shows 3 players on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More, which has 100 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 9. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 8 players.

How does Corrosion PvE 3x Raidable Bases | NPCs | Events | And More rank against other Rust servers?

The last seven days of player hours place Corrosion PvE 3x Raidable Bases | NPCs | Events | And More at #1,907, in the top 9% of all ranked servers.

Server facts

How reliably does Corrosion PvE 3x Raidable Bases | NPCs | Events | And More stay online?

Corrosion PvE 3x Raidable Bases | NPCs | Events | And More is up at the moment. Going by the uptime figure it reports, it restarted about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Corrosion PvE 3x Raidable Bases | NPCs | Events | And More perform under load?

The 48-hour average is 104 server fps; 67 is the lowest observed. The world held up to 218,584 entities at its peak, buildings and deployables included. It reached a ceiling of 7,899 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Corrosion PvE 3x Raidable Bases | NPCs | Events | And More run from?

No region is published by Corrosion PvE 3x Raidable Bases | NPCs | Events | And More. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.135.8.148:28015.

Which Rust version is Corrosion PvE 3x Raidable Bases | NPCs | Events | And More running?

On Linux, Corrosion PvE 3x Raidable Bases | NPCs | Events | And More runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More?

The recent wipes averaged a busiest count of 8 players. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does Corrosion PvE 3x Raidable Bases | NPCs | Events | And More run its wipes?

On record so far are too few of Corrosion PvE 3x Raidable Bases | NPCs | Events | And More's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 4 hours.

Lists and tags

What do the server tags on Corrosion PvE 3x Raidable Bases | NPCs | Events | And More mean?

Tags published by Corrosion PvE 3x Raidable Bases | NPCs | Events | And More and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Corrosion PvE 3x Raidable Bases | NPCs | Events | And More appear?

You will find Corrosion PvE 3x Raidable Bases | NPCs | Events | And More on the following Rust Server Trends lists: 3x Rust servers, by live population, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Connecting

What steps get you onto Corrosion PvE 3x Raidable Bases | NPCs | Events | And More?

You can connect by pressing F1 in Rust and typing client.connect 147.135.8.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/G6tRUer3R2.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.