Station AF-2897 · recording
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Online AF 141.11.59.200:10009 checked 10m ago
- Players now
- 1/ 75
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 9
- Rank
- #2,897
- top 13% · #9 in AF
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Thu 01:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 12.1 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 20:12 UTC15d ago | M0.5▲rising | 4 | – | running | 1 | |
| Thu 1 Oct, 18:14 UTC FW27d ago | M0.0■steady | 1 | halved by day 1 | 12.1 days | 1 | |
| Fri 18 Sep, 11:00 UTC41d ago | M0.6▲rising | 4 | held half | 13.3 days | 0 | |
| Thu 17 Sep, 18:02 UTC41d ago | M0.0▲rising | 4 | – | 0.7 days | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs a procedural map of size 5,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Welcome to Hyper Servers.
Which settings and rules apply on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
You will find no gather rate in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. At the game's default, groups can have up to 8 players. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames right now?
At this moment, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames records 1 players across 75 slots. The seven-day average is 1 players, with a peak of 9. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 4 players.
How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames rank against other Rust servers?
For player hours across the last seven days, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames takes #2,897 overall and #9 in Africa, inside the top 13% of all ranked servers.
Server details
How reliably does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames stay online?
Right now, you can reach Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run from?
The AF tag is how Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 141.11.59.200:10009.
Which Rust version is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames running?
On Linux, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 14 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run its wipes?
There is no next wipe to predict at Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 14 hours is how long the current world has been running.
Server tags
What do the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames mean?
These are the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; AF (Africa): In the server browser it appears under Africa. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear?
These Rust Server Trends lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
To join, enter client.connect 141.11.59.200:10009 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://hyperservers.lovable.app/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
