Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players55,398 Active3,239 Wipes · 3 h162 48 h

Station XX-16000 · no signal

[TW][PvE] PreuBen - Build Survive

Offline 139.99.22.15:28716 checked 25d ago

moddedoxidepve
Connect
Players now
0/ 64
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,000
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16000 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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0/ 50
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3/ 30
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [TW][PvE] PreuBen - Build Survive?

[TW][PvE] PreuBen - Build Survive runs a procedural map of size 1,000 with seed 2, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TW][PvE] PreuBen - Build Survive?

The name of [TW][PvE] PreuBen - Build Survive gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on [TW][PvE] PreuBen - Build Survive right now?

A reading taken now finds [TW][PvE] PreuBen - Build Survive offline; the most recent activity was 25 days 20 hours ago.

How does [TW][PvE] PreuBen - Build Survive rank against other Rust servers?

The last seven days of player hours place [TW][PvE] PreuBen - Build Survive at #16,000, in the top 70% of all ranked servers.

Operator and location

How reliably does [TW][PvE] PreuBen - Build Survive stay online?

No contact with [TW][PvE] PreuBen - Build Survive right now, and the last recorded contact was 25 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Where in the world is [TW][PvE] PreuBen - Build Survive hosted?

No region tag comes from [TW][PvE] PreuBen - Build Survive, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 139.99.22.15:28716.

What build of Rust does [TW][PvE] PreuBen - Build Survive use?

On Linux, [TW][PvE] PreuBen - Build Survive runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [TW][PvE] PreuBen - Build Survive?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does [TW][PvE] PreuBen - Build Survive wipe, and on which days?

On record so far are too few of [TW][PvE] PreuBen - Build Survive's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 19 hours.

Lists and tags

What do the server tags on [TW][PvE] PreuBen - Build Survive mean?

Tags published by [TW][PvE] PreuBen - Build Survive and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp64 (Max players): Slots: 64; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TW][PvE] PreuBen - Build Survive appear?

These Rust Server Trends lists include [TW][PvE] PreuBen - Build Survive: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [TW][PvE] PreuBen - Build Survive?

To join, enter client.connect 139.99.22.15:28716 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/Preuben.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp64
Max players Slots: 64.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.