Station XX-16000 · no signal
[TW][PvE] PreuBen - Build Survive
Offline 139.99.22.15:28716 checked 25d ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,000
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 14:24 UTC26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [TW][PvE] PreuBen - Build Survive?
[TW][PvE] PreuBen - Build Survive runs a procedural map of size 1,000 with seed 2, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [TW][PvE] PreuBen - Build Survive?
The name of [TW][PvE] PreuBen - Build Survive gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on [TW][PvE] PreuBen - Build Survive right now?
A reading taken now finds [TW][PvE] PreuBen - Build Survive offline; the most recent activity was 25 days 20 hours ago.
How does [TW][PvE] PreuBen - Build Survive rank against other Rust servers?
The last seven days of player hours place [TW][PvE] PreuBen - Build Survive at #16,000, in the top 70% of all ranked servers.
Operator and location
How reliably does [TW][PvE] PreuBen - Build Survive stay online?
No contact with [TW][PvE] PreuBen - Build Survive right now, and the last recorded contact was 25 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Where in the world is [TW][PvE] PreuBen - Build Survive hosted?
No region tag comes from [TW][PvE] PreuBen - Build Survive, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 139.99.22.15:28716.
What build of Rust does [TW][PvE] PreuBen - Build Survive use?
On Linux, [TW][PvE] PreuBen - Build Survive runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [TW][PvE] PreuBen - Build Survive?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does [TW][PvE] PreuBen - Build Survive wipe, and on which days?
On record so far are too few of [TW][PvE] PreuBen - Build Survive's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 19 hours.
Lists and tags
What do the server tags on [TW][PvE] PreuBen - Build Survive mean?
Tags published by [TW][PvE] PreuBen - Build Survive and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp64 (Max players): Slots: 64; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [TW][PvE] PreuBen - Build Survive appear?
These Rust Server Trends lists include [TW][PvE] PreuBen - Build Survive: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto [TW][PvE] PreuBen - Build Survive?
To join, enter client.connect 139.99.22.15:28716 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/Preuben.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
