Station EA-15491 · no signal
RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00
Offline EA 139.99.18.229:2754 checked 43d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 69% · #474 in EA
- Last wipe
- 54d ago
- biweekly schedule
- Next wipe
- 1d 10h
- Sat 31 Oct, 13:47 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 13:47 UTC, in 1d 10h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00?
The map on RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 is procedural, produced by the game.
Which settings and rules apply on RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00?
No gather rate appears in the name of RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 right now?
A reading taken now finds RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 offline; the most recent activity was 43 days 13 hours ago.
How does RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 rank against other Rust servers?
RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 is #474 in Asia and #15,491 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server details
How reliably does RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 stay online?
No contact with RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 right now, and the last recorded contact was 43 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 hosted?
With its EA tag, RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 139.99.18.229:2754.
Which Rust version is RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 running?
RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 wipe, and on which days?
From biweekly: 14 days after its last wipe the next wipe of RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 is estimated. The date of its next wipe is Saturday 31 October at 13:47 UTC. 54 days 13 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Tags
What do the server tags on RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 mean?
These are the tags RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 appear?
You will find RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00 on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto RUSTDALAND - Solo/Duo/Trio/Quad | FULLWIPE 05/09 -22:00?
To join, enter client.connect 139.99.18.229:2754 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.