Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players43,856 Active3,098 Wipes · 3 h89 48 h

Station XX-16084 · no signal

Rustoria.co - EU Long Preview Server (Map #2)

Offline 138.201.154.181:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:45 UTC26d ago M0.0steady 0 – running 0
Thu 1 Oct, 07:16 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 23:13 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:00 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 09:24 UTC27d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 23:20 UTC28d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 14:27 UTC28d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 08:13 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 01:12 UTC29d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
126/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
39/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average
28/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
6/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average
17/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
16/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustoria.co - EU Long Preview Server (Map #2)?

The procedural map on Rustoria.co - EU Long Preview Server (Map #2) is size 4,750 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on Rustoria.co - EU Long Preview Server (Map #2)?

You will find no gather rate in the name of Rustoria.co - EU Long Preview Server (Map #2). Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rustoria.co - EU Long Preview Server (Map #2)?

No players are recorded on Rustoria.co - EU Long Preview Server (Map #2) at this moment; it is offline, and the last sighting was 26 days 14 hours ago.

How does Rustoria.co - EU Long Preview Server (Map #2) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - EU Long Preview Server (Map #2) at #16,084, in the top 69% of all ranked servers.

Server details

How reliably does Rustoria.co - EU Long Preview Server (Map #2) stay online?

No contact with Rustoria.co - EU Long Preview Server (Map #2) right now, and the last recorded contact was 26 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Which region does Rustoria.co - EU Long Preview Server (Map #2) run from?

No region tag comes from Rustoria.co - EU Long Preview Server (Map #2), though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 138.201.154.181:28010 is the address it uses.

Which Rust version is Rustoria.co - EU Long Preview Server (Map #2) running?

On Linux, Rustoria.co - EU Long Preview Server (Map #2) runs Rust network protocol 2634 and build 166493. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Rustoria.co - EU Long Preview Server (Map #2)?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rustoria.co - EU Long Preview Server (Map #2) run its wipes?

No next wipe can be predicted for Rustoria.co - EU Long Preview Server (Map #2), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 18 hours.

Lists and tags

What do the server tags on Rustoria.co - EU Long Preview Server (Map #2) mean?

These are the tags Rustoria.co - EU Long Preview Server (Map #2) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): You can design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustoria.co - EU Long Preview Server (Map #2) appear?

These Rust Server Trends lists include Rustoria.co - EU Long Preview Server (Map #2): EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

How do you connect to Rustoria.co - EU Long Preview Server (Map #2)?

You can connect by pressing F1 in Rust and typing client.connect 138.201.154.181:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server You can design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.