Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players30,176 Active2,756 Wipes · 3 h70 48 h

Station EU-7108 · no signal

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

Offline EU 136.148.209.42:27005 checked 1d ago

biweekly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,108
top 32% · #1994 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-7108 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0010:0014:0019:0023:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608006:0010:0014:0019:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 16:05 UTC
  3. 35d 13hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC13d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago M0.0steady 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC41d ago M0.3rising 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
79/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
18/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
5/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
1/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average
6/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The procedural map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Stockholmia PVE.

Which settings and rules apply on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

You will find no gather rate in the name of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. The group limit is 16 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ right now?

No players are recorded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ at this moment; it is offline, and the last sighting was 25 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 0 players.

How does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ rank against other Rust servers?

The last seven days of player hours place [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ at #7,108, in the top 32% of all ranked servers and #1,994 in Europe.

Operator and location

How reliably does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ stay online?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is down at the moment; the last recorded contact was 25 hours ago. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 148, or 88% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 56. Buildings, deployables and all the rest of the world's entities brought it to a high of 136,011. Memory use peaked at 5,632 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ hosted?

In Europe [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.148.209.42:27005 is the address it uses.

What build of Rust does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ use?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The recent wipes averaged a busiest count of 1 players. 42 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.

How often does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ wipe, and on which days?

every 4 weeks on Thursday at 16:05 UTC is how [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 13 days 13 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ mean?

These are the tags [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ appear?

You will find [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

You can connect by pressing F1 in Rust and typing client.connect 136.148.209.42:27005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rust.stockholmia.online/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^b,EU,^p,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts16
Group limit The team limit is 16.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.