Station EU-7108 · no signal
[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++
Offline EU 136.148.209.42:27005 checked 1d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,108
- top 32% · #1994 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 21:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 6
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 16:05 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 16:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:05 UTC13d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 18:05 UTC FW27d ago | M0.0■steady | 0 | – | 13.9 days | 0 | |
| Thu 17 Sep, 16:19 UTC41d ago | M0.3▲rising | 2 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
The procedural map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Stockholmia PVE.
Which settings and rules apply on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
You will find no gather rate in the name of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. The group limit is 16 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ right now?
No players are recorded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ at this moment; it is offline, and the last sighting was 25 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 0 players.
How does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ rank against other Rust servers?
The last seven days of player hours place [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ at #7,108, in the top 32% of all ranked servers and #1,994 in Europe.
Operator and location
How reliably does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ stay online?
[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is down at the moment; the last recorded contact was 25 hours ago. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 148, or 88% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 56. Buildings, deployables and all the rest of the world's entities brought it to a high of 136,011. Memory use peaked at 5,632 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ hosted?
In Europe [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.148.209.42:27005 is the address it uses.
What build of Rust does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ use?
[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
The recent wipes averaged a busiest count of 1 players. 42 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.
How often does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ wipe, and on which days?
every 4 weeks on Thursday at 16:05 UTC is how [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 13 days 13 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ mean?
These are the tags [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ appear?
You will find [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
You can connect by pressing F1 in Rust and typing client.connect 136.148.209.42:27005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rust.stockholmia.online/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
