Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-9825 · recording

[PVE]千里江陵一日还 纯净/仿官/半月清

Online 116.168.186.233:22015 checked 10m ago

biweekly wipes vanillaoxidepve
Connect
Players now
9/ 64
14% full
Motion · 24 h
M0.7rising
+5 players on the day
7-day average
4
peak 10
Rank
#9,825
top 44%
Last wipe
2h ago
biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-9825 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 64 slots
Motion · 24 h
M0.7rising+5 players
Sharpest hour
+5into Fri 03:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
02.557.51002:0003:00Wiped Fri 30 Oct, 02:02 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [PVE]千里江陵一日还 纯净/仿官/半月清?

[PVE]千里江陵一日还 纯净/仿官/半月清 runs a procedural map of size 4,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [PVE]千里江陵一日还 纯净/仿官/半月清?

No gather rate appears in the name of [PVE]千里江陵一日还 纯净/仿官/半月清. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [PVE]千里江陵一日还 纯净/仿官/半月清 right now?

A reading taken now shows 9 players on [PVE]千里江陵一日还 纯净/仿官/半月清, which has 64 slots. Averaged across the last seven days the population was 4 players, reaching a peak of 10. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 9 players.

How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?

Over the last seven days, [PVE]千里江陵一日还 纯净/仿官/半月清 recorded enough player hours to reach #9,825 worldwide, placing it in the top 44% of all ranked servers.

Server facts

How reliably does [PVE]千里江陵一日还 纯净/仿官/半月清 stay online?

As recorded now, [PVE]千里江陵一日还 纯净/仿官/半月清 is running. Going by the uptime figure it reports, it restarted about 1 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 30 October 2026.

How well does [PVE]千里江陵一日还 纯净/仿官/半月清 perform under load?

Across the last 48 hours it averaged 107 server fps, with a floor of 107. The world held up to 98,763 entities at its peak, buildings and deployables included. Its highest memory use was 2,886 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [PVE]千里江陵一日还 纯净/仿官/半月清 run from?

Its name points to Asia, but [PVE]千里江陵一日还 纯净/仿官/半月清 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 116.168.186.233:22015.

Which Rust version is [PVE]千里江陵一日还 纯净/仿官/半月清 running?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does [PVE]千里江陵一日还 纯净/仿官/半月清 run its wipes?

From the force wipe the next wipe of [PVE]千里江陵一日还 纯净/仿官/半月清 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 2 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?

Tags published by [PVE]千里江陵一日还 纯净/仿官/半月清 and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp64 (Max players): Slots: 64; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [PVE]千里江陵一日还 纯净/仿官/半月清 appear?

The Rust Server Trends lists that take in [PVE]千里江陵一日还 纯净/仿官/半月清 are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Who is behind [PVE]千里江陵一日还 纯净/仿官/半月清?

One operator most likely runs these: [PVE]千里江陵一日还 纯净/仿官/半月清 and 8 other servers we track, all publishing a 824733.xyz hostname.

Connecting

How do you connect to [PVE]千里江陵一日还 纯净/仿官/半月清?

Enter client.connect 116.168.186.233:22015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp64
Max players Slots: 64.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.