Station XX-15264 · no signal
[PVE]千里江陵一日还 纯净/仿官/半月清
Offline 113.206.124.135:22015 checked 13h ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,264
- top 69%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 14m
- Fri 30 Oct, 04:07 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 04:07 UTC, in 14m. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PVE]千里江陵一日还 纯净/仿官/半月清?
[PVE]千里江陵一日还 纯净/仿官/半月清 runs a procedural map of size 4,250 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on [PVE]千里江陵一日还 纯净/仿官/半月清?
The name of [PVE]千里江陵一日还 纯净/仿官/半月清 gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [PVE]千里江陵一日还 纯净/仿官/半月清?
No players are recorded on [PVE]千里江陵一日还 纯净/仿官/半月清 at this moment; it is offline, and the last sighting was 13 hours ago. The population averaged 0 players over the past week.
How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?
On player hours for the past week, [PVE]千里江陵一日还 纯净/仿官/半月清 sits at #15,264, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does [PVE]千里江陵一日还 纯净/仿官/半月清 stay online?
No contact with [PVE]千里江陵一日还 纯净/仿官/半月清 right now, and the last recorded contact was 13 hours ago. The uptime it reports puts its last restart about 15 hours ago. On 29 October 2026 it was recorded for the first time by Rust Server Trends.
Does [PVE]千里江陵一日还 纯净/仿官/半月清 hold a steady tick rate?
The 48-hour average is 86 server fps; 86 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 116,814. It reached a ceiling of 3,245 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [PVE]千里江陵一日还 纯净/仿官/半月清 run from?
The name of [PVE]千里江陵一日还 纯净/仿官/半月清 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 113.206.124.135:22015.
What build of Rust does [PVE]千里江陵一日还 纯净/仿官/半月清 use?
[PVE]千里江陵一日还 纯净/仿官/半月清 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does [PVE]千里江陵一日还 纯净/仿官/半月清 run its wipes?
From biweekly: 14 days after its last wipe the next wipe of [PVE]千里江陵一日还 纯净/仿官/半月清 is estimated. The date of its next wipe is Friday 30 October at 04:07 UTC. 13 days 23 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?
These are the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp64 (Max players): Slots: 64; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [PVE]千里江陵一日还 纯净/仿官/半月清 appear?
The Rust Server Trends lists that take in [PVE]千里江陵一日还 纯净/仿官/半月清 are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who is behind [PVE]千里江陵一日还 纯净/仿官/半月清?
Both [PVE]千里江陵一日还 纯净/仿官/半月清 and 7 other servers we track publish a 824733.xyz hostname, so the same operator most likely runs them.
How to join
What steps get you onto [PVE]千里江陵一日还 纯净/仿官/半月清?
To join, enter client.connect 113.206.124.135:22015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.