Station EA-13672 · no signal
test01
Offline EA 113.78.7.135:28015 checked 19d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,672
- top 62% · #469 in EA
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 6h
- Fri 30 Oct, 05:49 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 6h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on test01?
test01 uses a procedural map, which the game generates.
Which settings and rules apply on test01?
The name of test01 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on test01 right now?
No players are recorded on test01 at this moment; it is offline, and the last sighting was 19 days 12 hours ago.
How does test01 rank against other Rust servers?
For player hours across the last seven days, test01 takes #13,672 overall and #469 in Asia, inside the top 62% of all ranked servers.
Operator and location
How reliably does test01 stay online?
No contact with test01 right now, and the last recorded contact was 19 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does test01 run from?
With its EA tag, test01 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 113.78.7.135:28015.
What build of Rust does test01 use?
test01 is running Rust network protocol 2634 and build 167231 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does test01 wipe, and on which days?
From biweekly: 14 days after its last wipe the next wipe of test01 is estimated. The date of its next wipe is Friday 30 October at 05:49 UTC. 25 days 17 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on test01 mean?
Tags published by test01 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does test01 appear?
The Rust Server Trends lists that take in test01 are: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto test01?
You can connect by pressing F1 in Rust and typing client.connect 113.78.7.135:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.