Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players82,372 Active3,637 Wipes · 3 h283 48 h

Station XX-15010 · no signal

TonkaBee's Advent

Offline 109.230.243.180:10900 checked 26d ago

quad moddedoxidesoftcore
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,010
top 66%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 66% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
4/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
1/ 233
ProRow quad · 2 on average
2/ 20
Gamed!de quad · 1 on average
0/ 8
[EA] Softcore 1 quad · monthly · 66 on average
23/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average
56/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TonkaBee's Advent?

A procedural map runs on TonkaBee's Advent, generated by the game.

Which settings and rules apply on TonkaBee's Advent?

The name of TonkaBee's Advent gives no gather rate. The limit for a group is 4 players (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on TonkaBee's Advent?

TonkaBee's Advent is not responding at this moment and is offline, last seen 26 days 23 hours ago.

How does TonkaBee's Advent rank against other Rust servers?

On player hours for the past week, TonkaBee's Advent sits at #15,010, which puts it inside the top 66% of every ranked server. It sits at #611 among quad servers.

Server details

How reliably does TonkaBee's Advent stay online?

No contact with TonkaBee's Advent right now, and the last recorded contact was 26 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TonkaBee's Advent hosted?

Nothing about a region comes from TonkaBee's Advent. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.230.243.180:10900 is the address it uses.

What build of Rust does TonkaBee's Advent use?

Rust network protocol 2634 and build 166586 on Windows is what TonkaBee's Advent runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does TonkaBee's Advent run its wipes?

The rhythm of TonkaBee's Advent cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 23 hours.

Server tags

What do the server tags on TonkaBee's Advent mean?

Tags published by TonkaBee's Advent and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp20 (Max players): 20 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TonkaBee's Advent appear?

These Rust Server Trends lists include TonkaBee's Advent: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How to join

What steps get you onto TonkaBee's Advent?

Enter client.connect 109.230.243.180:10900 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166586,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp20
Max players 20 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.