Station XX-15338 · no signal
KNH PRIVATE OFFLINE MAP BUILD
Offline 108.73.93.241:29515 checked 7d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 02:58 UTC7d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 21 Oct, 13:17 UTC8d ago | M0.0■steady | 0 | – | 0.6 days | 0 | |
| Wed 21 Oct, 03:52 UTC8d ago | M0.0■steady | 0 | – | 0.4 days | 0 | |
| Tue 20 Oct, 10:53 UTC9d ago | M0.0■steady | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on KNH PRIVATE OFFLINE MAP BUILD?
The map on KNH PRIVATE OFFLINE MAP BUILD is procedural, produced by the game.
Which settings and rules apply on KNH PRIVATE OFFLINE MAP BUILD?
No gather rate appears in the name of KNH PRIVATE OFFLINE MAP BUILD. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on KNH PRIVATE OFFLINE MAP BUILD right now?
A reading taken now finds KNH PRIVATE OFFLINE MAP BUILD offline; the most recent activity was 7 days 9 hours ago. The seven-day average for this server is 0 players.
How does KNH PRIVATE OFFLINE MAP BUILD rank against other Rust servers?
On player hours for the past week, KNH PRIVATE OFFLINE MAP BUILD sits at #15,338, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does KNH PRIVATE OFFLINE MAP BUILD stay online?
No contact with KNH PRIVATE OFFLINE MAP BUILD right now, and the last recorded contact was 7 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 8, or 5% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.
Where in the world is KNH PRIVATE OFFLINE MAP BUILD hosted?
Nothing about a region comes from KNH PRIVATE OFFLINE MAP BUILD. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 108.73.93.241:29515 is the address it uses.
What build of Rust does KNH PRIVATE OFFLINE MAP BUILD use?
On Windows, KNH PRIVATE OFFLINE MAP BUILD runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on KNH PRIVATE OFFLINE MAP BUILD?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does KNH PRIVATE OFFLINE MAP BUILD wipe, and on which days?
There is no next wipe to predict at KNH PRIVATE OFFLINE MAP BUILD, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 16 hours.
Lists and tags
What do the server tags on KNH PRIVATE OFFLINE MAP BUILD mean?
Tags published by KNH PRIVATE OFFLINE MAP BUILD and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does KNH PRIVATE OFFLINE MAP BUILD appear?
The Rust Server Trends lists that take in KNH PRIVATE OFFLINE MAP BUILD are: Rust build and creative servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to KNH PRIVATE OFFLINE MAP BUILD?
You can connect by pressing F1 in Rust and typing client.connect 108.73.93.241:29515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.