Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players103,410 Active3,960 Wipes · 3 h555 48 h

Station XX-15338 · no signal

KNH PRIVATE OFFLINE MAP BUILD

Offline 108.73.93.241:29515 checked 7d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 02:58 UTC7d ago M0.0steady 0 – running 0
Wed 21 Oct, 13:17 UTC8d ago M0.0steady 0 – 0.6 days 0
Wed 21 Oct, 03:52 UTC8d ago M0.0steady 0 – 0.4 days 0
Tue 20 Oct, 10:53 UTC9d ago M0.0steady 0 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
7/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
1/ 25
152/ 999
133/ 999
25/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on KNH PRIVATE OFFLINE MAP BUILD?

The map on KNH PRIVATE OFFLINE MAP BUILD is procedural, produced by the game.

Which settings and rules apply on KNH PRIVATE OFFLINE MAP BUILD?

No gather rate appears in the name of KNH PRIVATE OFFLINE MAP BUILD. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on KNH PRIVATE OFFLINE MAP BUILD right now?

A reading taken now finds KNH PRIVATE OFFLINE MAP BUILD offline; the most recent activity was 7 days 9 hours ago. The seven-day average for this server is 0 players.

How does KNH PRIVATE OFFLINE MAP BUILD rank against other Rust servers?

On player hours for the past week, KNH PRIVATE OFFLINE MAP BUILD sits at #15,338, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does KNH PRIVATE OFFLINE MAP BUILD stay online?

No contact with KNH PRIVATE OFFLINE MAP BUILD right now, and the last recorded contact was 7 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 8, or 5% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Where in the world is KNH PRIVATE OFFLINE MAP BUILD hosted?

Nothing about a region comes from KNH PRIVATE OFFLINE MAP BUILD. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 108.73.93.241:29515 is the address it uses.

What build of Rust does KNH PRIVATE OFFLINE MAP BUILD use?

On Windows, KNH PRIVATE OFFLINE MAP BUILD runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on KNH PRIVATE OFFLINE MAP BUILD?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does KNH PRIVATE OFFLINE MAP BUILD wipe, and on which days?

There is no next wipe to predict at KNH PRIVATE OFFLINE MAP BUILD, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 16 hours.

Lists and tags

What do the server tags on KNH PRIVATE OFFLINE MAP BUILD mean?

Tags published by KNH PRIVATE OFFLINE MAP BUILD and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does KNH PRIVATE OFFLINE MAP BUILD appear?

The Rust Server Trends lists that take in KNH PRIVATE OFFLINE MAP BUILD are: Rust build and creative servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to KNH PRIVATE OFFLINE MAP BUILD?

You can connect by pressing F1 in Rust and typing client.connect 108.73.93.241:29515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.