Station XX-15971 · no signal
Walking Dead RUST PVE | [PT/EN]
Offline 104.234.251.167:28045 checked 26d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,971
- top 70%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Walking Dead RUST PVE | [PT/EN]?
The procedural map on Walking Dead RUST PVE | [PT/EN] is size 4,500 with seed 520644658, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Walking Dead RUST PVE | [PT/EN]?
No gather rate appears in the name of Walking Dead RUST PVE | [PT/EN]. Up to 5 players can be in a group. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Walking Dead RUST PVE | [PT/EN]?
A reading taken now finds Walking Dead RUST PVE | [PT/EN] offline; the most recent activity was 26 days 11 hours ago.
How does Walking Dead RUST PVE | [PT/EN] rank against other Rust servers?
Over the last seven days, Walking Dead RUST PVE | [PT/EN] recorded enough player hours to reach #15,971 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Walking Dead RUST PVE | [PT/EN] stay online?
Walking Dead RUST PVE | [PT/EN] is down at the moment; the last recorded contact was 26 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Walking Dead RUST PVE | [PT/EN] hosted?
A region is not published by Walking Dead RUST PVE | [PT/EN]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.234.251.167:28045 is the address it uses.
What build of Rust does Walking Dead RUST PVE | [PT/EN] use?
On Windows, Walking Dead RUST PVE | [PT/EN] runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Walking Dead RUST PVE | [PT/EN] wipe, and on which days?
Too few wipes of Walking Dead RUST PVE | [PT/EN] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 49 days 22 hours.
Server tags
What do the server tags on Walking Dead RUST PVE | [PT/EN] mean?
Tags published by Walking Dead RUST PVE | [PT/EN] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp30 (Max players): Slots: 30; ts5 (Group limit): The team limit is 5; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Walking Dead RUST PVE | [PT/EN] appear?
These Rust Server Trends lists include Walking Dead RUST PVE | [PT/EN]: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Walking Dead RUST PVE | [PT/EN]?
You can connect by pressing F1 in Rust and typing client.connect 104.234.251.167:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/6SXBTPHpXA.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.