Station NA-1759 · recording
CZR.gg | Solo/Duo | Biweekly | Thursday
Online NA 104.143.2.43:28027 checked 2h ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 3
- peak 8
- Rank
- #1,759
- top 8% · #267 in NA
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Wed 01:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 67%else halves by day 6
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 21d 22hThu 19 Nov, 18:07 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 18:07 UTC6d ago | M0.9▲rising | 8 | – | running | 0 | |
| Thu 15 Oct, 22:25 UTC12d ago | M0.3▲rising | 2 | held half | 6.8 days | 0 | |
| Thu 1 Oct, 17:37 UTC FW27d ago | M0.5▲rising | 3 | held half | 14.2 days | 0 | |
| Thu 17 Sep, 20:58 UTC40d ago | M0.8▲rising | 8 | halved by day 6 | 13.9 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on CZR.gg | Solo/Duo | Biweekly | Thursday?
The custom map on CZR.gg | Solo/Duo | Biweekly | Thursday is size 4,000, and the published file downloads from this page.
Which settings and rules apply on CZR.gg | Solo/Duo | Biweekly | Thursday?
The name of CZR.gg | Solo/Duo | Biweekly | Thursday gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on CZR.gg | Solo/Duo | Biweekly | Thursday right now?
A reading taken now shows 2 players on CZR.gg | Solo/Duo | Biweekly | Thursday, which has 100 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 8. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 6 players.
How does CZR.gg | Solo/Duo | Biweekly | Thursday rank against other Rust servers?
For player hours across the last seven days, CZR.gg | Solo/Duo | Biweekly | Thursday takes #1,759 overall and #267 in North America, inside the top 8% of all ranked servers.
Server facts
How reliably does CZR.gg | Solo/Duo | Biweekly | Thursday stay online?
CZR.gg | Solo/Duo | Biweekly | Thursday is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does CZR.gg | Solo/Duo | Biweekly | Thursday hold a steady tick rate?
The 48-hour average is 60 server fps; 45 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 100,581. Its highest memory use was 4,224 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does CZR.gg | Solo/Duo | Biweekly | Thursday run from?
With its NA tag, CZR.gg | Solo/Duo | Biweekly | Thursday lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.143.2.43:28027 is the address it uses.
What build of Rust does CZR.gg | Solo/Duo | Biweekly | Thursday use?
Rust network protocol 2635 and build 168909 on Linux is what CZR.gg | Solo/Duo | Biweekly | Thursday runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on CZR.gg | Solo/Duo | Biweekly | Thursday?
The recent wipes averaged a busiest count of 4 players. 7 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.
How often does CZR.gg | Solo/Duo | Biweekly | Thursday wipe, and on which days?
The prediction is taken from its tag, since CZR.gg | Solo/Duo | Biweekly | Thursday has too few wipes on record to confirm the schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 6 days 1 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on CZR.gg | Solo/Duo | Biweekly | Thursday mean?
These are the tags CZR.gg | Solo/Duo | Biweekly | Thursday publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does CZR.gg | Solo/Duo | Biweekly | Thursday appear?
The Rust Server Trends lists that take in CZR.gg | Solo/Duo | Biweekly | Thursday are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which person or group runs CZR.gg | Solo/Duo | Biweekly | Thursday?
One operator most likely runs these: CZR.gg | Solo/Duo | Biweekly | Thursday and 6 other servers we track, all publishing a czr.gg hostname.
Connecting
How do you connect to CZR.gg | Solo/Duo | Biweekly | Thursday?
To join, enter client.connect 104.143.2.43:28027 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/WBuDvDaU2m.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
