Rust Server TrendsSeismic network · station log
Recording Stations11,755 Players63,128 Active3,519 Wipes · 3 h138 48 h

Station NA-15233 · no signal

CZR.gg | Preview Server | Solo Biweekly

Offline NA 104.143.2.43:28022 checked 10d ago

vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,233
top 70% · #1567 in NA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station NA-15233 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct18 Oct24 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 16:51 UTC27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 37 on average
45/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average
24/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
6/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
16/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
15/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
11/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CZR.gg | Preview Server | Solo Biweekly?

At size 4,000, the map on CZR.gg | Preview Server | Solo Biweekly is custom and its published file can be downloaded from this page.

Which settings and rules apply on CZR.gg | Preview Server | Solo Biweekly?

The name of CZR.gg | Preview Server | Solo Biweekly gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on CZR.gg | Preview Server | Solo Biweekly right now?

CZR.gg | Preview Server | Solo Biweekly is not responding at this moment and is offline, last seen 10 days 17 hours ago.

How does CZR.gg | Preview Server | Solo Biweekly rank against other Rust servers?

The last seven days of player hours place CZR.gg | Preview Server | Solo Biweekly at #15,233, in the top 70% of all ranked servers and #1,567 in North America.

Server facts

How reliably does CZR.gg | Preview Server | Solo Biweekly stay online?

As recorded now, CZR.gg | Preview Server | Solo Biweekly is not reachable, the last contact having been 10 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does CZR.gg | Preview Server | Solo Biweekly run from?

With its NA tag, CZR.gg | Preview Server | Solo Biweekly lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.143.2.43:28022.

What build of Rust does CZR.gg | Preview Server | Solo Biweekly use?

CZR.gg | Preview Server | Solo Biweekly is running Rust network protocol 2635 and build 168133 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on CZR.gg | Preview Server | Solo Biweekly?

2 players, on average, was the busiest crowd at its recent wipes. 9 hours into the latest wipe, the crowd reached its peak.

How often does CZR.gg | Preview Server | Solo Biweekly wipe, and on which days?

On record so far are too few of CZR.gg | Preview Server | Solo Biweekly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 5 hours.

Server tags

What do the server tags on CZR.gg | Preview Server | Solo Biweekly mean?

Tags published by CZR.gg | Preview Server | Solo Biweekly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168133 (Build): It runs game build 168133; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CZR.gg | Preview Server | Solo Biweekly appear?

These Rust Server Trends lists include CZR.gg | Preview Server | Solo Biweekly: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind CZR.gg | Preview Server | Solo Biweekly?

The same operator most likely runs CZR.gg | Preview Server | Solo Biweekly and the 6 other servers we track that also publish a czr.gg hostname.

Connecting

How do you connect to CZR.gg | Preview Server | Solo Biweekly?

Enter client.connect 104.143.2.43:28022 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/WBuDvDaU2m is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168133,ts8,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168133
Build It runs game build 168133.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.