Station XX-9797 · no signal
TESTMEGARU1
Offline 103.85.115.57:28015 checked 7h ago
- Players now
- 0/ 455
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,797
- top 44%
- No wipes
- resets
- 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 455 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Tue 17:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 4wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 14:32 UTC8h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 20:48 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 16:16 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 16:04 UTC1d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 15:35 UTC6d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 15:21 UTC6d ago | M0.0▲rising | 1 | – | 5 days | 0 | |
| Mon 19 Oct, 17:04 UTC9d ago | M0.0■steady | 0 | – | – | 2.9 days | 0 |
| Mon 12 Oct, 15:11 UTC16d ago | – | – | – | – | – | 1 |
| Mon 12 Oct, 15:05 UTC16d ago | – | – | – | – | – | 1 |
| Mon 12 Oct, 14:23 UTC16d ago | – | – | – | – | – | 1 |
| Mon 12 Oct, 13:57 UTC16d ago | M0.0▲rising | 1 | – | 7.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on TESTMEGARU1?
The name of TESTMEGARU1 gives no gather rate. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on TESTMEGARU1?
TESTMEGARU1 is not responding at this moment and is offline, last seen 7 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does TESTMEGARU1 rank against other Rust servers?
On player hours for the past week, TESTMEGARU1 sits at #9,797, which puts it inside the top 44% of every ranked server.
Operator and location
How reliably does TESTMEGARU1 stay online?
TESTMEGARU1 is down at the moment; the last recorded contact was 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 7, or 4% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TESTMEGARU1 hosted?
Nothing about a region comes from TESTMEGARU1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 103.85.115.57:28015.
Which Rust version is TESTMEGARU1 running?
Rust network protocol 2635 and build 168909 on Windows is what TESTMEGARU1 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does TESTMEGARU1 run its wipes?
No wipe schedule is kept by TESTMEGARU1, which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on TESTMEGARU1 mean?
The game's server browser reads the tags TESTMEGARU1 publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp455 (Max players): 455 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TESTMEGARU1 appear?
The Rust Server Trends lists that take in TESTMEGARU1 are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
What steps get you onto TESTMEGARU1?
Enter client.connect 103.85.115.57:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.