Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players59,281 Active3,483 Wipes · 3 h134 48 h

Station XX-9797 · no signal

TESTMEGARU1

Offline 103.85.115.57:28015 checked 7h ago

moddedoxide
Connect
Players now
0/ 455
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#9,797
top 44%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-9797 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 455 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Tue 17:00 UTC
Peak · 48 h
1most players in any hour
Events picked
4wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0017:0020:0021:0014:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep14 Oct17 Oct21 Oct24 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 14:32 UTC8h ago – – – – – 1
Tue 27 Oct, 20:48 UTC1d ago – – – – – 0
Tue 27 Oct, 16:16 UTC1d ago – – – – – 0
Tue 27 Oct, 16:04 UTC1d ago – – – – – 0
Thu 22 Oct, 15:35 UTC6d ago – – – – – 0
Thu 22 Oct, 15:21 UTC6d ago M0.0rising 1 – 5 days 0
Mon 19 Oct, 17:04 UTC9d ago M0.0steady 0 – – 2.9 days 0
Mon 12 Oct, 15:11 UTC16d ago – – – – – 1
Mon 12 Oct, 15:05 UTC16d ago – – – – – 1
Mon 12 Oct, 14:23 UTC16d ago – – – – – 1
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 8 on average
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UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 5 on average
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UKN.GG - US Sandbox - Creative | Build | Noclip NA · groups of 1000+ · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on TESTMEGARU1?

The name of TESTMEGARU1 gives no gather rate. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on TESTMEGARU1?

TESTMEGARU1 is not responding at this moment and is offline, last seen 7 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.

How does TESTMEGARU1 rank against other Rust servers?

On player hours for the past week, TESTMEGARU1 sits at #9,797, which puts it inside the top 44% of every ranked server.

Operator and location

How reliably does TESTMEGARU1 stay online?

TESTMEGARU1 is down at the moment; the last recorded contact was 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 7, or 4% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TESTMEGARU1 hosted?

Nothing about a region comes from TESTMEGARU1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 103.85.115.57:28015.

Which Rust version is TESTMEGARU1 running?

Rust network protocol 2635 and build 168909 on Windows is what TESTMEGARU1 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does TESTMEGARU1 run its wipes?

No wipe schedule is kept by TESTMEGARU1, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on TESTMEGARU1 mean?

The game's server browser reads the tags TESTMEGARU1 publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp455 (Max players): 455 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TESTMEGARU1 appear?

The Rust Server Trends lists that take in TESTMEGARU1 are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto TESTMEGARU1?

Enter client.connect 103.85.115.57:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp455,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp455
Max players 455 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.