Rust Server TrendsSeismic network · station log
Recording Stations11,831 Players94,092 Active3,830 Wipes · 3 h503 48 h

Station XX-16036 · no signal

THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY

Offline 103.193.81.24:28080 checked 28d ago

pve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,036
top 69%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16036 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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10/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
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CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
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BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
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BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY?

THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY runs a procedural map of size 3,020 with seed 481981, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY?

The name of THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY?

No players are recorded on THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY at this moment; it is offline, and the last sighting was 28 days ago.

How does THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY rank against other Rust servers?

The last seven days of player hours place THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY at #16,036, in the top 69% of all ranked servers.

Server details

How reliably does THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY stay online?

THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY is down at the moment; the last recorded contact was 28 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY hosted?

Its name points to Oceania, but THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.193.81.24:28080 is the address it uses.

What build of Rust does THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY use?

THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY wipe, and on which days?

Too few wipes of THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 47 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY mean?

Tags published by THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY appear?

You will find THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY on the following Rust Server Trends lists: Oceania Rust servers, live, Rust build and creative servers, live, Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to THANES CREEK AU PvE NO RAIDING CHILL AND BUILD FRIENDLY?

Enter client.connect 103.193.81.24:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.