Station EA-14835 · no signal
test01
Offline EA 103.152.113.67:28015 checked 19d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,835
- top 67% · #482 in EA
- Last wipe
- 26d ago
- biweekly schedule
- Next wipe
- 1d 3h
- Fri 30 Oct, 05:49 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on test01?
A procedural map runs on test01, generated by the game.
Which settings and rules apply on test01?
You will find no gather rate in the name of test01. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on test01 right now?
A reading taken now finds test01 offline; the most recent activity was 19 days 15 hours ago.
How does test01 rank against other Rust servers?
test01 is #482 in Asia and #14,835 worldwide on the past week's player hours, within the top 67% of ranked servers.
Server details
How reliably does test01 stay online?
As recorded now, test01 is not reachable, the last contact having been 19 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does test01 run from?
In Asia test01 lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.152.113.67:28015 is the address it uses.
Which Rust version is test01 running?
On Windows, test01 runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does test01 run its wipes?
From biweekly: 14 days after its last wipe the next wipe of test01 is estimated. The date of its next wipe is Friday 30 October at 05:49 UTC. 26 days 20 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does test01 appear?
You will find test01 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto test01?
To join, enter client.connect 103.152.113.67:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.