Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station XX-16842 · no signal

IRONBARK CREEK AU

Offline 103.15.237.153:24076 checked 29d ago

quad pvesoftcore
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,842
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers, and #661 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
2/ 50
[AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding OC · groups of 8+ · monthly · 11 on average
8/ 200
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
4/ 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. OC · groups of 8+ · monthly · 3 on average
2/ 30
[BR] X-Sentinela PVE Mensal SA · quad · monthly · 3 on average
0/ 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on IRONBARK CREEK AU?

The procedural map on IRONBARK CREEK AU is size 2,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on IRONBARK CREEK AU?

No gather rate appears in the name of IRONBARK CREEK AU. The limit for a group is 4 players (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on IRONBARK CREEK AU right now?

A reading taken now finds IRONBARK CREEK AU offline; the most recent activity was 29 days 6 hours ago.

How does IRONBARK CREEK AU rank against other Rust servers?

On player hours for the past week, IRONBARK CREEK AU sits at #16,842, which puts it inside the top 70% of every ranked server. The ranking for quad puts it at #661.

Server facts

How reliably does IRONBARK CREEK AU stay online?

No contact with IRONBARK CREEK AU right now, and the last recorded contact was 29 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does IRONBARK CREEK AU run from?

Its name points to Oceania, but IRONBARK CREEK AU publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 103.15.237.153:24076.

What build of Rust does IRONBARK CREEK AU use?

Rust network protocol 2633 and build 165217 on Linux is what IRONBARK CREEK AU runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does IRONBARK CREEK AU wipe, and on which days?

Too few wipes of IRONBARK CREEK AU are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 33 days 12 hours.

Server tags

What do the server tags on IRONBARK CREEK AU mean?

These are the tags IRONBARK CREEK AU publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp75 (Max players): The server has 75 slots; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IRONBARK CREEK AU appear?

The Rust Server Trends lists that take in IRONBARK CREEK AU are: Oceania Rust servers, live, Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad.

Join the server

What steps get you onto IRONBARK CREEK AU?

To join, enter client.connect 103.15.237.153:24076 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^p,gmsoftcore,cs165217,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp75
Max players The server has 75 slots.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.