Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players44,427 Active2,902 Wipes · 3 h99 48 h

Station NA-10305 · recording

352nd Imminent Threat Detail|4k|PvE&PvP

Online NA 99.39.168.49:28015 checked 10m ago

monthly wipes vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,305
top 46% · #1288 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-10305 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 6 on average
3/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
1/ 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 8+ · monthly · 1 on average
1/ 200
138/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
12/ 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average
2/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 352nd Imminent Threat Detail|4k|PvE&PvP?

Generated by the game, the map on 352nd Imminent Threat Detail|4k|PvE&PvP is procedural, size 3,000 with seed 651352. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 352nd Imminent Threat Detail|4k|PvE&PvP?

You will find no gather rate in the name of 352nd Imminent Threat Detail|4k|PvE&PvP. The group limit is 8 players, the game's default. build & creative is the game mode, building in a sandbox, and no gathering. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on 352nd Imminent Threat Detail|4k|PvE&PvP?

A reading taken now shows 0 players on 352nd Imminent Threat Detail|4k|PvE&PvP, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does 352nd Imminent Threat Detail|4k|PvE&PvP rank against other Rust servers?

For player hours across the last seven days, 352nd Imminent Threat Detail|4k|PvE&PvP takes #10,305 overall and #1,288 in North America, inside the top 46% of all ranked servers.

Server details

How reliably does 352nd Imminent Threat Detail|4k|PvE&PvP stay online?

Right now, you can reach 352nd Imminent Threat Detail|4k|PvE&PvP. Its reported uptime points to a restart about 7 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 352nd Imminent Threat Detail|4k|PvE&PvP perform under load?

Across the last 48 hours it averaged 161 server fps, with a floor of 95. At its highest, it carried 44,493 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,637 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 352nd Imminent Threat Detail|4k|PvE&PvP hosted?

In North America 352nd Imminent Threat Detail|4k|PvE&PvP lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 99.39.168.49:28015.

Which Rust version is 352nd Imminent Threat Detail|4k|PvE&PvP running?

Rust network protocol 2635 and build 168909 on Linux is what 352nd Imminent Threat Detail|4k|PvE&PvP runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on 352nd Imminent Threat Detail|4k|PvE&PvP?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does 352nd Imminent Threat Detail|4k|PvE&PvP wipe, and on which days?

The force wipe is the only wipe 352nd Imminent Threat Detail|4k|PvE&PvP takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 9 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on 352nd Imminent Threat Detail|4k|PvE&PvP mean?

Tags published by 352nd Imminent Threat Detail|4k|PvE&PvP and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^k (Build server): Design and practise your bases here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 352nd Imminent Threat Detail|4k|PvE&PvP appear?

These Rust Server Trends lists include 352nd Imminent Threat Detail|4k|PvE&PvP: Rust build and creative servers, live, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to 352nd Imminent Threat Detail|4k|PvE&PvP?

To join, enter client.connect 99.39.168.49:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://352itd.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^k
Build server Design and practise your bases here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.