Station NA-3003 · recording
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
Online NA 173.214.174.18:25590 checked 15m ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,003
- top 13% · #499 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Thu 05:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 06:47 UTC26d ago | M0.3▲rising | 3 | – | running | 1 | |
| Fri 2 Oct, 19:58 UTC27d ago | M0.0▲rising | 3 | – | 0.5 days | 2 | |
| Thu 1 Oct, 18:16 UTC FW28d ago | M0.0▲rising | 2 | – | 1.1 days | 1 | |
| Wed 30 Sep, 06:19 UTC29d ago | M0.7▲rising | 5 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! runs a procedural map of size 4,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
The name of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
A reading taken now shows 1 players on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, which has 200 slots. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 3 players.
How does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! rank against other Rust servers?
For player hours across the last seven days, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! takes #3,003 overall and #499 in North America, inside the top 13% of all ranked servers.
Server facts
How reliably does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! stay online?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is up at the moment. Its reported uptime points to a restart about 13 minutes ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! perform under load?
Across the last 48 hours it averaged 35 server fps, with a floor of 9. The world held up to 170,706 entities at its peak, buildings and deployables included. Memory use peaked at 6,133 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! hosted?
The NA tag is how TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 173.214.174.18:25590 is the address it uses.
Which Rust version is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! running?
Rust network protocol 2635 and build 168909 on Linux is what TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 34 hours after the wipe.
How often does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe, and on which days?
The force wipe is the only wipe TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 17 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! mean?
The game's server browser reads the tags TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^q (Premium): Rust's premium status is required to join; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear?
These Rust Server Trends lists include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
You can connect by pressing F1 in Rust and typing client.connect 173.214.174.18:25590 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.